Change Missions


 Topic: Change Missions
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  Posted on August 13, 2014 03:06
Skeithe
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#1
I know this has been talked about before but.....

Having to win 6 times in a row is bad design in the fact its going to turn people away from the game.

Period.

You can say ANYTHING you want about how you beat those missions as have others but the fact of the matter is for this game to survive you need people playing.

People wont play with those awful mission requirements. If you asked me to simply win 10 matches with a character fine that's acceptable every win goes towards to getting a new character.

4 wins in a row just to get out match and out classes in your next match to having to start allow over again is beyond frustrating.

If these mission requirements aren't changed to something more achievable by common players then its hard to recommend this game to somebody.

Its fun sure but good luck getting any new characters for new and interesting strategies game gets stagnant and boring fast with no new characters after playing for a month just to get the new character snatched again by simply put bad luck.
  Posted on August 13, 2014 03:06
waves360
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#2
nothing changing.
  Posted on August 13, 2014 03:09
shadowsbankaii
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#3
You can write long paragraphs! Yaaaay. Thats good.


NOW LEARN TO STREAK BECAUSE SHIT AINT CHANGING!.

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  Posted on August 13, 2014 03:36
uchiha_octavio
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#4
shadowsbankaii wrote:
You can write long paragraphs! Yaaaay. Thats good.



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  Posted on August 13, 2014 03:43
Smokemybeef
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#5
its been this way since i played in like 06 or 07 so i cant see it changing anytime soon
  Posted on August 13, 2014 04:06
waves360
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#6
shadowsbankaii wrote:
You can write long paragraphs! Yaaaay. Thats good.


NOW LEARN TO STREAK BECAUSE SHIT AINT CHANGING!.

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common sense man common sense
  Posted on August 13, 2014 05:01
meet
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#7
no change will happen it didnt start for past 8 years so why would it start now
  Posted on August 25, 2014 19:46
kasdi123
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#8
We should simply be allowed to buy bonuses like extra characters and extra chakra per turn by donating to the site.
  Posted on August 25, 2014 19:48
uchihalik
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#9
meet wrote:
no change will happen it didnt start for past 8 years so why would it start now
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  Posted on August 25, 2014 19:51
luckyjhon
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#10
I've unlocked every single character...twice.
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  Posted on August 25, 2014 20:21
ichi8
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#11
I highly disagree.

Streak requirements in missions is a part of the challenge this game offers.
If that would be gone, one of the only challenges this game can *officially* offer would be gone.

You don't need all characters to enjoy the game fully.
You can ladder, play quick games, and play private games even without them.

On the mission page it says this:
6) Finally understand that missions are not a seperate game but work in the background passively.

The missons are only passive.
They're not a must, and if you struggle unlocking 1 character and get tired of trying you can simply give up on him and try unlocking others that do not require him.
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  Posted on August 28, 2014 04:56
meet
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#12
ichi8 wrote:
I highly disagree.

Streak requirements in missions is a part of the challenge this game offers.
If that would be gone, one of the only challenges this game can *officially* offer would be gone.

You don't need all characters to enjoy the game fully.
You can ladder, play quick games, and play private games even without them.

On the mission page it says this:
6) Finally understand that missions are not a seperate game but work in the background passively.

The missons are only passive.
They're not a must, and if you struggle unlocking 1 character and get tired of trying you can simply give up on him and try unlocking others that do not require him.
Everything is well explained by Ichi
  Posted on August 28, 2014 05:04
bolshack10
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#13
ichi8 wrote:
I highly disagree.

Streak requirements in missions is a part of the challenge this game offers.
If that would be gone, one of the only challenges this game can *officially* offer would be gone.

You don't need all characters to enjoy the game fully.
You can ladder, play quick games, and play private games even without them.

On the mission page it says this:
6) Finally understand that missions are not a seperate game but work in the background passively.

The missons are only passive.
They're not a must, and if you struggle unlocking 1 character and get tired of trying you can simply give up on him and try unlocking others that do not require him.
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  Posted on September 1, 2014 06:35
XTheDarkStormX
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#14
IMO missions should change, because this is the main reason why there isn't much people playing the game. Also, don't say that you guys had to do it because that isn't fair, it was way easier back then because everyone was quite a newbie and had the base characters. I know because i played that game back in about 2007-2008. The problem is that the missions about winning a number of matches in a row gets harder and harder for new players because older players become better and better and most new players quit the game. Because of that players keep quitting the game. So yeah, that's what i think and the game would definetely have more players if the missions were a bit easier. If nothing changes i'm pretty sure this game is gonna die.
  Posted on October 3, 2014 22:58
rydmer
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#15
I agree with The Dark Storm.
I started playing my first round early on 07-08 something like that. There was a problem with the game that made every account suddenly unlock everything up to jounin.

Well anyhow Then most people were equal in skill and somewhat equal as far as characters. But now you have people that have unlocked every character unlocked restart just for the lolz. One way to beat that is to cap what characters these people bring with them upon a restart of the ladder- a suggestion there is to have the everything up to the rank you are on and the one above. Would balance things a bit but won't make a veteran suddenly lose everything.

Those in a row are hard for those who aren't playing the game a lot. I spent an eternity unlocking the Konoha 11 for shippuuden.

And for not to say some missions are indeed meant to be background like the Team minato mission 5 battles in a row with each character with a total of 50 wins needed total. Those I don't mind that much they are just a grind.
But the number one thing that breaks the missions are missions that need us to beat a character that is not unlocked until the next rank or are barely if ever used. That makes it nearly impossible to do a mission.
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