Balance 1.0.7


 Topic: Balance 1.0.7
Users reading this topic: There are no members reading this topic.
This topic was closed by Kostas 
  Posted on March 24, 2014 00:20
Kostas
Rank: admin

Forum Rank:
Say My Name

Posts: 1632
Joined on:
July 13, 2006
#1

Iruka
Umino Iruka 44.94%
Matches Played: 2926 (0.49%)

Shuriken Throw
Iruka throws a shuriken, dealing 20 damage to one enemy, and an additional 10 damage for each 25 health Iruka has lost.
1 Tai
0 Cooldown
Physical, Ranged, Instant

Shield Ally
Using himself as a shield, Iruka makes one ally invulnerable for 1 turn.
1 Random
1 Cooldown
Physical, Instant

Sealed Bomb Square Release
Iruka sets a trap. The following turn, if one enemy uses a new harmful skill, they will receive 40 damage that ignores invulnerability and for 1 turn, will receive an additional 25 damage from physical and chakra skills. This skill is invisible.
1 Nin
2 Cooldown
Chakra, Instant


Mizuki
Mizuki 39.93%
Matches Played: 581 (0.1%)

Kunai Assault
Mizuki throws a number of kunai at one enemy, dealing 10 damage to them for 3 turns.
1 Random
1 Cooldown
Physical, Ranged, Action

Execution Shuriken
Mizuki throws one of his giant shurikens at one enemy, dealing 10 damage to them, and an additional 10 damage for each 20 health they have lost. Mizuki only carries 2 of these giant shurikens at any time and can only use this skill twice in a game.
1 Tai, 1 Random
0 Cooldown
Physical, Ranged, Instant

Genjutsu Ambush Tactics
The following turn, Mizuki will become invulnerable, 'Kunai Assault' will deal 30 damage instantly and 'Execution Shuriken' will deal 30 additional damage. This skill is invisible the first turn, and will end if Mizuki successful receives new harmful damage.
1 Genjutsu
3 Cooldown
Mental, Instant


Yoroi
Akadou Yoroi 47.43%
Matches Played: 2899 (0.49%)

Energy Drain
Yoroi touches one enemy, stealing 15 health from them and lowering their non-affliction damage by 5 for 2 turns. The following 2 turns, Yoroi will deal 5 more damage with all his skills.
1 Tai
0 Cooldown
Affliction, Melee, Instant

Draining Assault
Yoroi charges at one enemy, attacking them with multiple energy drains, stealing 10 health from them each turn for 3 turns, lowering their non-affliction damage by 5 for 2 turns and increasing the damage Yoroi deals with all his skills by 5 for 2 turns.
1 Tai, 1 Random
3 Cooldown
Affliction, Melee, Action

Chakra Focus Switch
Yoroi changes the focus of his attacks. While this skill is active, 'Energy Drain' and 'Draining Assault' will steal 1 chakra instead of stealing health and will cost 1 more random chakra. During this time, Yoroi can use this skill again to end it.
0 Random
0 Cooldown
Chakra, Instant


Jiroubou
Jiroubou 51.79%
Matches Played: 15552 (2.63%)

Earth Prison of Magnificent Nothingness
For 3 turns, Jiroubou and all allies gain 35 destructible defense. During this time one enemy has 1 random chakra stolen. This skill will end if Jiroubou's destructible defense is destroyed.
2 Ninjutsu
6 Cooldown
Chakra, Ranged, Instant


Kidoumaru
Kidoumaru 46.29%
Matches Played: 5286 (0.89%)

Spiral Web
Kidoumaru protects himself or an ally. The first harmful physical skill used on that character will be countered while have their physical and chakra skills stunned for 1 turn. This skill is invisible.

Summoning Kyodaigumo
This skill now has a duration of 5 turns, up 1, from 4.
This skill will now raise the cooldown of any new skills that enemy uses by 1 turn.
This skill now has a cooldown of 5, up 1, from 4.


Tayuya
Tayuya 47.65%
Matches Played: 9977 (1.68%)

Summoning: Doki
Demonic Flute: Phantom Wave can now only be used on the following turn.

Demonic Flute: Phantom Wave
This skill now deals 10 affliction damage, instead of 5 piercing mental damage.
This skill now removes 1 random chakra instead of 1 ninjutsu or genjustu.

Demonic Flute
This skill now fully stuns.

Doki Defense
This skill has been renamed Insight
This skill is now Mental, Instant classed


Sakon and Ukon
Sakon and Ukon 55.45%
Matches Played: 16256 (2.75%)

Parasite Demon Demolition
This skill is now Affliction class instead of Physical and Affliction
This skill now costs 2 Blood, instead of 1 Blood, 1 Random
This skill now grants 15 points of damage reduction, instead of 50%

Rest
This skill is no longer unique


Kimimaro
Kimimaro 48.49%
Matches Played: 4582 (0.77%)

Dance of the Camellia
Kimimaro uses his superior taijustu and arm bones as a sword dealing 30 damage to one enemy. This skill cannot be countered or reflected. Afterwards, Kimimaro will receive 10 affliction damage*.
1 Taijutsu
Physical, Melee, Affliction*, Instant

Dance of the Clematis
Kimimaro attacks one enemy with an extremely hard and sharp bone spear, dealing 40 damage to them and stunning them 1 turn. This skill cannot be countered or reflected. Afterwards, Kimimaro will receive 10 affliction damage for 2 turns.
1 Taijutsu, 1 Blood
1 Cooldown
Physical, Melee, Affliction*, Instant

Dance of the Seedling Fern
Kimimaro creates a forest of sharp bones, dealing 30 damage to all enemies and reducing all enemy physical and chakra damage by 20 for 1 turn. This skill cannot be countered or reflected. Afterwards, Kimimaro will receive 15 affliction damage for 2 turns.
1 Blood, 2 Random
2 Cooldown
Physical, Ranged, Affliction*, Instant
  Posted on April 6, 2014 03:32
Kostas
Rank: admin

Forum Rank:
Say My Name

Posts: 1632
Joined on:
July 13, 2006
#2
Mission Changes

The mission "Sasuke's Quest for Power" has been removed.
The mission "The Fifth of the Sound" has been removed.
The missions for the Sound 5, along with Yoroi have been moved to the "Hidden Sound Village" section.
The missions for Iruka and Mizuki have been moved to the "Hidden Leaf Village' section.
The mission group "Gaara of the Desert or Rock Lee" now includes all versions of Gaara and Rock Lee.
All pre-req missions for the Sound 5, Yoroi, Iruka, and Mizuki are now gone.
Kimimaro, and ET Kimimaro are now considered the same character for missions.