Naruto Bijuu Mode (S) || By Rasengan_89


 Topic: Naruto Bijuu Mode (S) || By Rasengan_89
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  Posted on March 11, 2013 12:04
Rasengan_89
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#1

Credits for the final banner I used go to me


Hello there.
Rate and CnC! This is my most favourite character ever xD!

This is a sort of rework of my previous Bijuu Naruto. From the CNC I had in a contest and from talking to a friend, I realised that his passive didnt bring any good feedback and the counter was kinda "out of concept", so I made this one. It's the same, just I have removed the passive and completely changed his second skill. Tell me how is he.

Previous one is here

To make it easier for people. If your team is all alive, once you use ANY of his skills (may it be the 1st or the 2nd), you can attack aaaall the way your enemy, since he cant be countered/reflected with the first 2 skills and ignored as well with the 3rd.

Main Idea = CONTINUOS DESTRUCTION, just like naruto does ;)

Rate and CNC!


Chakra Usage: 0 - 2 - 2 - 0 - 4



(Gonna use the same Misison pic of the other Bijuu)


Here you are some notes before you comment:
- About the facepic
I can't improve it more than this. If anyone can do it better, please send me the face pic and I will change it immediately
- About the pics
I did my best, I am a newbie in making very small pictures, esp in HQ
- About the skills
Just define OP and UP and how should I change it.
- About the grammar
If you find any mistake, report it so I can fix that. I am Italian, you woul help me in improving my English
- About the CnC
I want to read them. Without them I cant improve the character and myself

Credits go to:
- Rasengan_89 (me) for editing the pictures and making the characters.


Thanks to everyone who comments :)


Please, rate and comment, and criticise eventually all my characters!
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

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  Posted on March 11, 2013 12:13
stalkersom
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#2
Where are changes? As far as i remember it is still the same as your previous version.

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  Posted on March 11, 2013 12:14
Rasengan_89
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#3
Read wrote:
This is a sort of rework of my previous Bijuu Naruto. From the CNC I had in a contest and from talking to a friend, I realised that his passive didnt bring any good feedback and the counter was kinda "out of concept", so I made this one. It's the same, just I have removed the passive and completely changed his second skill. Tell me how is he.

Previous one is here

Rate and CNC!
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

All my characters are going through rework (slowly) ~ OMG IT'S OVER 27 THOUSAND views, thanks a lot! ~ Achievement Unlocked: Defeat OP Sahedy ~ MitiS is HERE
  Posted on March 11, 2013 12:16
Rasengan_89
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#4
OPS WAIT I NOTICED ITS THE OLD ONE WAIT xD

EDIT: Fixed forgive me som ahahahaha I am such a dumbass
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

All my characters are going through rework (slowly) ~ OMG IT'S OVER 27 THOUSAND views, thanks a lot! ~ Achievement Unlocked: Defeat OP Sahedy ~ MitiS is HERE
  Posted on March 11, 2013 12:17
stalkersom
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#5
Rasengan_89 wrote:
Read wrote:
This is a sort of rework of my previous Bijuu Naruto. From the CNC I had in a contest and from talking to a friend, I realised that his passive didnt bring any good feedback and the counter was kinda "out of concept", so I made this one. It's the same, just I have removed the passive and completely changed his second skill. Tell me how is he.

Previous one is here

Rate and CNC!
ok, no problem))

Click on the banner to see my Showcase ~ Click on the Face Pic to see my Last Created Char^
  Posted on March 11, 2013 12:24
stalkersom
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#6
A counter hero I don't like much it, the previous one is much better for me)) it is not very original - in 1st and 2nd skills there is only damage and the only little difference is that one cannot be countered and the other cannot be reflected. it is not so creative and this difference leads to the difference in chakra - in both cases he brings nearly similar to each other damage. I even think that 1st skill a little UP compairing to the 2nd one) I still like the idea of easing the cost of the skills, but now i don't include it

8/10

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  Posted on March 11, 2013 12:29
Rasengan_89
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#7
stalkersom wrote:
A counter hero I don't like much it, the previous one is much better for me)) it is not very original - in 1st and 2nd skills there is only damage and the only little difference is that one cannot be countered and the other cannot be reflected. it is not so creative and this difference leads to the difference in chakra - in both cases he brings nearly similar to each other damage. I even think that 1st skill a little UP compairing to the 2nd one) I still like the idea of easing the cost of the skills, but now i don't include it

8/10

That's the point, Som.
After u use the first skill (whether its the 1st or the 2nd) u basically can keep on dealing damage only using randoms :D
While using the counter you couldnt, because it had 3 turns.
1st idea: cannot be countered / reflected / ignored.
2nd idea: reducing costs :D

Thanks anyway :D

Being creative doesnt mean adding several and different effects in each skill, btw :D
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

All my characters are going through rework (slowly) ~ OMG IT'S OVER 27 THOUSAND views, thanks a lot! ~ Achievement Unlocked: Defeat OP Sahedy ~ MitiS is HERE
  Posted on March 11, 2013 12:51
stalkersom
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#8
Rasengan_89 wrote:
stalkersom wrote:
A counter hero I don't like much it, the previous one is much better for me)) it is not very original - in 1st and 2nd skills there is only damage and the only little difference is that one cannot be countered and the other cannot be reflected. it is not so creative and this difference leads to the difference in chakra - in both cases he brings nearly similar to each other damage. I even think that 1st skill a little UP compairing to the 2nd one) I still like the idea of easing the cost of the skills, but now i don't include it

8/10

That's the point, Som.
After u use the first skill (whether its the 1st or the 2nd) u basically can keep on dealing damage only using randoms :D
While using the counter you couldnt, because it had 3 turns.
1st idea: cannot be countered / reflected / ignored.
2nd idea: reducing costs :D

Thanks anyway :D

Being creative doesnt mean adding several and different effects in each skill, btw :D
i know i know) however chars with only non-counterable skills (in most cases) seems to me a bit boring , anyway, the flow is saved and it is still nice :)

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  Posted on March 11, 2013 13:13
Rasengan_89
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#9
Right like those with too many skills xD
Anyway, I'm sorry you don't like him. Thanks anyway.
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

All my characters are going through rework (slowly) ~ OMG IT'S OVER 27 THOUSAND views, thanks a lot! ~ Achievement Unlocked: Defeat OP Sahedy ~ MitiS is HERE
  Posted on March 11, 2013 13:21
superstarX
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#10
balanced character
9/10

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  Posted on March 11, 2013 13:42
Rasengan_89
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#11
Thanks super
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

All my characters are going through rework (slowly) ~ OMG IT'S OVER 27 THOUSAND views, thanks a lot! ~ Achievement Unlocked: Defeat OP Sahedy ~ MitiS is HERE
  Posted on March 11, 2013 13:49
stalkersom
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#12
Rasengan_89 wrote:
Right like those with too many skills xD
Anyway, I'm sorry you don't like him. Thanks anyway.
i don't say that i am its hater, i only think your previous version is much more creative

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  Posted on March 11, 2013 14:32
blueskull119
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#13
Sorry for the late response
Well the truth is your previous version is better
I think u should have kept the passive skill but with a different effect which flows well with the concept like whenever Naruto's skill cost changes from specific to random this will happen (this just an unprofessional example) something like that to make the passive skill benefit from the chakra cost change. When i read your old version i noticed that the passive skill had nothing to do with the concept it was just flowing with the other skills.
2nd skill i prefer the counter but it could use some improvements that doesn't slow the character's concept but i'm not sure about how to improve it
Anyways u got my point.
The pics are better, i like your new manga pic style

This is the most useless cnc i have ever made

Avy by Nino
  Posted on March 11, 2013 15:04
Rasengan_89
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#14
Ahahahaha well you said everything and nothing at same time xD
Well, I liked the counter, but it kinda blocked the natural concept I had in my mind (skill switch specific into random) and I wanted him to be kinda destructive without any strategy (just like Naruto is).
3 damaging skills help this to happen, because You can almost always attack (once you use ONE skill you are pretty much done).

With the counter, you could turn bloodline into random only 1 each 4 turns, now 1 each 2
>> Latest Character: The Ethereal Samurai Fox ~ Best Improved CC Maker in 2013!

All my characters are going through rework (slowly) ~ OMG IT'S OVER 27 THOUSAND views, thanks a lot! ~ Achievement Unlocked: Defeat OP Sahedy ~ MitiS is HERE
  Posted on March 11, 2013 20:14
valyo
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#15
Well rasengan i kinda liked the other one better.

The second skill is too up immo. It should have some other effect.

I miss the passive :'(

8/10
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