//+Lapie's Team Of The Week+\\


 Topic: //+Lapie's Team Of The Week+\\
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  Posted on April 5, 2012 05:59
Darkmoonrider
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#1


Hey there! Lapie here! This will be my little Team Of The Week thread, or as I like to call it TOTW in a sense. (No, not Tag Of The Week) This thread is me giving you a team EVERY week that I think was very good. So basically, I'll use a team every week, and if I find or think of a good team and it works pretty well. It will most likely be the team of that week.

I will give you the advantages and disadvantages of the team I post. I will post the strategy, or my strategy to the team also.

Anybody can send me a PM with a team they want added to the TOTW. I will add it(Under mine ofc) and give sufficient credits to the player. PLEASE do not give me teams such as (Sasuke-Dosu-Kin) or (Zaku-Temari-TenTen). They will not be put into the TOTW, I will not even CONSIDER them. This is mainly because I am trying to point out or give teams that aren't 3 years old. :D

The teams will be given every weekend or every friday/monday. This is the only timeranges they will most likely be given. I will update this thread every week between those times, so stay updated!


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Mangekyo Sasuke (S) Team Of The Week!
  Posted on April 5, 2012 06:00
Darkmoonrider
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#2
This is where the TOTW will be posted. This post will be updated every week with new teams. I will keep the old teams there just in-case you still want them.

Team Of The Week:

Week 8:Kakashi-Jiraiya-Anko
Type:Reflects. Big Damage.
Strategy: Alright, the strategy for this team is quick offense, with dependable defense. If you started first, then just skip your turn. If you started second, use Anko's 1 chakra gain move and use Jiraiya Katon Endan. Next turn Use Raikiri and Toad Oil Projectile, and use Anko's Dual Pin on a different char. Keep repeating the strategy, use Nin Dogs+Raikiri when chakra is available. Reflect if you have a good shot to do so.


Advantages and Disadvantages


Advantages: Quick, big damage. Lot's of chakra. Good reflects.


Disadvantages: If Kakashi dies, team doesn't work well.


Credits: Credits go to me.

____________________________________________________________________________________________________
Week 7:Torune-Jiraiya-Kin
Type Slowly building damage. Staller
Strategy: The strategy for this team is sorta simple, but most people overlook it and not think much of it. The 2 key people in here are Kin and Jiraiya. Although, all chars play a important role, and all are excellent 1vs1. You start the battle if you started first with a duplication attack. If you started second, try to use duplication attack and use wild lion mane on Kin. This will deal a good amount of damage and can AOE stun all chars in 1 turn. As most people target Kin first solely because of he capability of stacking damage quickly, the strategy works out smoothly. If you don't get a nin to begin with, use Kunai Wave and Duplication. Try to increase a problematic characters chakra. If you are vs a AOE, this team is AMAZING. You use Wild Lion Mane+Insect Armor. While also stacking damage. I fought a AOE team with this and they got stunned every turned they got un-stunned. Surrendered right then and there.


Advantages and Disadvantages

Advantages: Good stalling. Slow but big damage. AOE stun.


Disadvantages: Easily spiked.


Credits:Credits for this team is purely given to ME. At first I wanted a team with Jiraiya. so I figured Torune might be cool. So then I added Chiyo. Chiyo worked alright, but I woke up one morning and realized. Kin would destroy easier. So I switched it out. I used this team off and on during Jounin levels leveling to Sannin. (Couple days ago).


____________________________________________________________________________________________________
[OLD TEAM]
Week 6:Sandaime-Lee-Kakashi
Type:Quick kills/High Defense
Strategy: The strategy is like most with Kakashi teams. In this team if you start first, skip your turn and use Team Tactics. If you started second, just use Team Tactics. Next turn if you have 1 of each chakra, you can instant kill a enemy char. If you are vs a AOE team or have tooken a good size of damage, use Youth and Mangekyo+Sandaime fire move. The team is pretty straightforward from here forth. Use Lee 30dmg with Sandaimes 25+15 afflict whenever possible. Only use Enma if you KNOW you are about to die. And DO not use Shiki Fuujin while using Enma, IT WILL STILL KILL SANDAIME. Have fun all.

Advantages and Disadvantages

Advantages:High damage. High defense. Hard to kill



Disadvantages: Left open for a few turns.


Credits: Credits for this team go to my best buddy Ace913. I had laddered to Anbu with this team with around 12 losses. (After that it didn't work too well).
____________________________________________________________________________________________________
[OLD TEAM]
Week 5:Kyuubi-Lee-Kin
Type:Spike/AOE Defense
Strategy: The strategy is pretty straightfoward. You want to use Needle Trap and Konoha Shoufuu to start with, if you have a nin first turn, start with Needle Trap and Kyuubi rasengan. It all depends on the chakra you got. If you got a tai and blood, use Konoha Shoufuu and Kyuubi Rage. The point of this team is to do high damage quickly. While also having some defense if needed. I recommend this team for any level, but don't expect any high streaks.

Advantages and Disadvantages

Advantages:Quick killer. AOE Defense+Heal.

Disadvantages: Vulnerable to piercing moves.


Credits: Credits go to whoever created the Kyuubi-Neji-Kin combo a while back. It was much better back then, but is still effective today. This is based around that team.


____________________________________________________________________________________________________
[OLD TEAM]
Week 4:Kisame-Naraka-Kankuro
Type:Defensive/AOE/Drainer
Strategy: The main character of this team is Kankuro. You want to try to keep Kank alive at all times. On first turn, whether you go first or not you want to use Puppet Preparation. This gives Kank 10 permanent DD. If you started first, end turn. If you started second, try using Naraka's AOE or one of Kisame's moves. Preferrably Samehada Shred. Next turn you want to use Poison Bomb and any other move your able to use. If you took damage, use Naraka's heal. The point of this team is to deal considerable AOE damage and draining/stunning. Also, use Puppet Preparation whenever possible. This will make it easier for you to 1vs1 a char. Since you can prep then poison bomb simultaneously. This team can be used around about Academy to Jounin/Sannin.

Advantages and Disadvantages

Advantages: High Defense. Good stun/heal. Considerable AOE damage.

Disadvantages: Not a quick killer.

Credits: Credits go to me for this team. I was pbing with a friend and decided to use Kank in one of my teams. The battle turned out to be a 1vs1 with Kank vs Baki. Kank at 50hp. Baki at 100hp. I simultaneously used Puppet Preparation and Poison Bomb. By the time he got any gen chakra I had 30-40 stacked DD.


-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

[OLD TEAM]
Week 3:Orochimaru-Asuma-Tayuya
Type:Drainer/AOE/Quick Kill
Strategy: Well, just as many Oro teams, you start out with his seal. I usually use it on Asuma, simply because he can go invulnerable simultaneously to physical skills. Always do that on the first turn, whether you start first, or if your opponent starts first. This gives you chakra for Searing Ash Cloud. So on the next turn, if you don't have chakra for Ash cloud, use Tayuya's Demons. If you DO have chakra for Ash cloud, remember to use Ash cloud FIRST then Doki Demons. (On the order, as Ash cloud takes away 40% hp.).Once you've done that, they should be down to around 45 hp each, that's if they didn't go inv or reduce damage. Now it's pretty easy here forth. You can use Kusanagi or Manda to get a quick kill on a problematic character, or use Asuma Seijutsu on a character, then using Behead on a problematic character. Easy. Effective.

Advantages and Disadvantages:

Advantages: High damage. Quick killer. Drainer. AOE.

Disadvantages: Easy to counter.

Credits: Credits go to whoever made the Oro-Asuma combo. I simply just added a character at the end.

____________________________________________________________________________________________________


[OLD TEAM]
Week 2: Orochimaru-Ibiki-Asura Path Pein
Type: Staller/Drainer
Strategy: I always start the battle out with a Cursed Seal on Asura. The reason I choose Asura is because players will not kill Asura first, since he has his Heat Seeker technique. This works to your advantage. Now you can do various things, I usually use Ibiki's Iron Maiden Summoning to stun a problematic character. Try using Asura's Chakra Burst on the same character.By now you should have an enemy character down to around 55hp. If your lucky, you will have Asura's alternate. (20 piercing to all) for 1 blood and 1 random. Use that, and Kusanagi. If you don't have enough chakra for Kusanagi, try using Summoning Torture Chamber. This provides Ibiki with 40 destructible defense for 2 turns and the enemy team cannot use any new friendly skills. The next turn you should be able to use Cursed Seal again, like before, use it on Asura. Spike when possible with Orochimaru.

Advantages and Disadvantages:

Advantages: Mediocre damage. Draining. Piercing.

Disadvantages: Very little defense.

Credits: Credits for this team go to Darkmoonrider/Lapie(Both are me). I don't believe anybody else has came up with this team, and if they had, they never wen't public with it. I thought of this team completely on my own.

____________________________________________________________________________________________________


[OLD TEAM]
Week 1: Kisame-Juugo-Rin
Type: Defensive/Drainer
Strategy: I usually start out the battle with Samehada Shred. Which steals a bloodline or genjutsu chakra while dealing 15 damage for 2 turns. This provides chakra for Juugo and Rin. Usually by the next turn I have Killer Impulse, in which I use. This provides Juugo with 75% damage reduction and he deals 25 peircing for 3 turns to a random enemy. That same turn I try to use one of Kisames stuns. Try to stun a problem character, usually a spiker. The next turn you should have a character down to 75 hp from Killer Impulse, they may or may not have went invulnerable. If they haven't, use Pit Trap on them. This provides Rin with 50% Damage Reduction for 1 turn and deals 10 peircing damage at the end of the oponents turn. If that character uses a skill, he will take an additional 15 peircing. The same turn try using either one of Kisames stuns or Juugos spike/stun. Remember! Only use the stuns on problem characters, and make sure the stun will actually affect them! After 1 character is dead, it's pretty much your game after that. Continously stun and drain, and heal if you need to with Rin and Juugo. BE CAREFUL of Juugos heal, it heals 20hp and gives 20 DD but causes him to have 1 additional cooldown for 4 turns. So it's risky.

Advantages and Disadvantages:

Advantages: Good stuns. Good healing.

Disadvantages: Not too much damage. Slow killer.

Credits: Credits for this team go to Petipuf and me. I based this team off of Petipuf's team Kisame-Juugo-Ino.

Teams will be coming every week! So stay updated! Goodbye all! :)


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Mangekyo Sasuke (S) Team Of The Week!
  Posted on April 5, 2012 06:00
Darkmoonrider
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#3
Reserved.

(You all may post. :P)


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Mangekyo Sasuke (S) Team Of The Week!
  Posted on April 5, 2012 06:02
Gangsterp
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#4
Bookmarked.

My favorite season is the Fall //-// Latest addition
  Posted on April 5, 2012 06:13
No-Hope
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#5
BookMarked.
  Posted on April 5, 2012 06:15
mucenik
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#6
Oldddddddd. but still a good low cheap team.

Take me back to 2009~
And I'm dead again
  Posted on April 5, 2012 06:21
Darkmoonrider
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#7
mucenik wrote:
Oldddddddd. but still a good low cheap team.
Yeah the original team is old. I only posted as it's still very effective. It's also good for tournaments and such. (It's not a full team and no lists have any of the chars banned)

EXPECT ANOTHER TEAM THIS FRIDAY.


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Mangekyo Sasuke (S) Team Of The Week!
  Posted on April 5, 2012 06:30
Caos111
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#8
Anko + torune + naraka path for team of the week
  Posted on April 5, 2012 06:31
Lifeless_Sound
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#9
Bookmarked .
L a k e r s ? F t w ?

~Da Pee Pee of Bloody-Mist-Assassins~


Tournaments Won-2

  Posted on April 5, 2012 07:00
Darkmoonrider
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#10
Caos111 wrote:
Anko + torune + naraka path for team of the week
Remember to PM me the team. Makes it easier for me to keep track of it. :)


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Mangekyo Sasuke (S) Team Of The Week!
  Posted on April 5, 2012 10:46
gamemast3r14
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#11
bookmarked


  Posted on April 6, 2012 05:31
Darkmoonrider
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#12
This weeks team has been updated! Here it is! (It is also on the second post of this thread)
_______________________________________________________________________________


Team Of The Week:


Week 2: Orochimaru-Ibiki-Asura Path Pein
Type: Staller/Drainer
Strategy: I always start the battle out with a Cursed Seal on Asura. The reason I choose Asura is because players will not kill Asura first, since he has his Heat Seeker technique. This works to your advantage. Now you can do various things, I usually use Ibiki's Iron Maiden Summoning to stun a problematic character. Try using Asura's Chakra Burst on the same character.By now you should have an enemy character down to around 55hp. If your lucky, you will have Asura's alternate. (20 piercing to all) for 1 blood and 1 random. Use that, and Kusanagi. If you don't have enough chakra for Kusanagi, try using Summoning Torture Chamber. This provides Ibiki with 40 destructible defense for 2 turns and the enemy team cannot use any new friendly skills. The next turn you should be able to use Cursed Seal again, like before, use it on Asura. Spike when possible with Orochimaru.

Advantages and Disadvantages:

Advantages: Mediocre damage. Draining. Piercing.

Disadvantages Very little defense.

Credits: Credits for this team go to Darkmoonrider/Lapie(Both are me). I don't believe anybody else has came up with this team, and if they had, they never wen't public with it. I thought of this team completely on my own.


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Mangekyo Sasuke (S) Team Of The Week!
  Posted on April 7, 2012 00:34
BlingBling22
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#13
sex sex sex sex sex sex sex

Heard they comin for a nigga bitch im ray charels
  Posted on April 8, 2012 09:49
reyon
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#14
bookmarked.........
  Posted on April 9, 2012 02:32
DeathSpark
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#15
This weeks team has been updated! Here it is! (It is also on the second post of this thread)
_______________________________________________________________________________


Team Of The Week:


Week 2: Orochimaru-Ibiki-Asura Path Pein
Type: Staller/Drainer
Strategy: I always start the battle out with a Cursed Seal on Asura. The reason I choose Asura is because players will not kill Asura first, since he has his Heat Seeker technique. This works to your advantage. Now you can do various things, I usually use Ibiki's Iron Maiden Summoning to stun a problematic character. Try using Asura's Chakra Burst on the same character.By now you should have an enemy character down to around 55hp. If your lucky, you will have Asura's alternate. (20 piercing to all) for 1 blood and 1 random. Use that, and Kusanagi. If you don't have enough chakra for Kusanagi, try using Summoning Torture Chamber. This provides Ibiki with 40 destructible defense for 2 turns and the enemy team cannot use any new friendly skills. The next turn you should be able to use Cursed Seal again, like before, use it on Asura. Spike when possible with Orochimaru.

Advantages and Disadvantages:

Advantages: Mediocre damage. Draining. Piercing.

Disadvantages Very little defense.

Credits: Credits for this team go to Darkmoonrider/Lapie(Both are me). I don't believe anybody else has came up with this team, and if they had, they never wen't public with it. I thought of this team completely on my own.
Gonna' have to try this sometime.
I think it would be nice to even come up with some lower level teams as well like Sasuke, Dosu, Kin. Just simple, easy to use teams.