Compassionate
Rank: member
Forum Rank: Jounin
Posts: 1167
Joined on:
October 16, 2011
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#4
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Mr Bam Tips
Three basic rules
1. Make sure chakra used by the characters doesn't clash!
2. Make sure each character has at least one friendly skill!
3. Make sure each character has at least one skill which only costs one chakra (besides their invulnerability skill)!
Creating a team
If you're about to make a team there are a few things you should keep in mind. Facing your opponent the most effective way to attack is doing piercing/high damage while using low chakra (Example Baki, Chiyo (S), Dosu, Killer Bee, etc..). So while making your team consider using characters which can attack using one chakra at a time, doing so will increase your change of using more skills each turn. Another important point is being able to stun/counter. Stunning will be helpfull versus AoE, counters can be used versus two-turn-KO-skills (Example Kakashi, Gaara of the Desert, etc...).
So try to combine low chakra usage with piercing/high damage, this will simplify using your team. Also dont forget that using stun/counter will serve as a great deal of defence!
Ladders
In ladders you must always be two steps ahead of your opponent. Memorising skill types and knowing the costs of skills works in your advantage! This is an essential part of playing 'Naruto-Arena'. Having this information will make you able to predict your opponent moves, the key to winning a match! For those who find it hard to memorize skills and costs you can find information 'bout each character here (click).
Below are strategies for various teams. These strategies are gifts from us to our readers!
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Mr Bam Week 50
Team: Fukasaku & shima (S) + Orochimaru (S) + Hoshigaki Kisame
Strategy:
Quite an easy team to use plus it's very effective!
Try using Toad Confrontation Singing in the first 2 turns. This way you will stun all Mental and Ranged skills (if your opponent uses any skills). After using this skill make sure to use Kisames stunning wisely, by using it when necessary. To prevent your opponent from stunning you use Sword Snake Horde, resulting your enemies skills to stun one less turn!
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Mr Bam Week 49
Team: Kyuubi Naturo + Chiyo (S) + Haruno Sakura (S)
Strategy:
A team which uses spike skills (piercing damage) and stunning skills.
First of all you want to use White Secret Attack Taijutsu Rampage. Any enemy hit by this skill will most likely go invulnerable next turn. Making that enemy unable to attack, also will your opponent have one less chakra to attack with. Next turn use Chakra Enhanced Punch and Kyuubi Rage on one character (if possible hit the character which already had taken damage, if not choose another enemy to attack). You will have one chakra left, best is to save this chakra for the following turn. If you save the chakra you will be able to double-stun next turn or hit 60 damage plus 20 damage. So you can stun a enemy using Kyuubi Rasengan or/and Sanbou Kyuukai, but make sure to check your enemies skill-type to stun effective! Instead of stunning you can try to KO an enemy, using Kyuubi Rage, Focused Chakra Punch and White Secret Attack Taijutsu Rampage/ Sanbou Kyuukai. After you KO'd the first enemy keep repeating Kyuubi Rage and Focused Chakra Punch, dont forget to stun if needed! Also if Chiyo (S) health drops below 60 points, heal her with Trained Healing. Chiyo (S) is not able to defend herself, so you will have to make sure to keep her health high. Chiyo (S) is a key part in this team, since she does 40 damage for 1 random chakra (in two turns), so try not to lose her!
Hint Only use Genjutsu chakra for using Chiyo (S) skills. You will need Tai-, Nin,- Bloodjutsu for Sakura (S) and Kyuubi!
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Mr Bam Week 47
Team: Kazekage Gaara (S) + Haruno Sakura (S) + Rin
Strategy:
This team is based on defence and spike attack.
First skill which you want to use is Sand Summoning. Using this skill will provide Kazekage Gaara (S) with 10 points of damage reduction, he's allies will gain 15 destructible defence and Desert Missile plus Desert Prison will be improved. Next turn you will be able to do 40 piercing damage using Chakra Enhanced Punch and Desert Missile. On top of this you could do another 10/25 piercing damage if you'd use Pit Trap. I prefere to heal an ally which has taken damage, do so by using Healing Touch. This following turn you can do another 40 piercing damage using Chakra Enhanced Punch and Desert Missile again. If needed, you could also heal using Healing Touch or Trained Healing. Besides attacking or healing you can also decide to save chakra. Sand Summoning has a two turn cooldown, so this following turn you would want to use this skill again. After you used Sand Summoning twice Kazekage Gaara (S) will have 20 points of damage reduction, he's allies will gain another 15 destructible damage and he's skills will be improved (dealing 25 piercing or 50 damage). Now you are able to do 50 (piercing) damage each turn (needed chakra would be: TAIJUSTU, GENJUSTU and BLOODJUSTU). Do this by using the following combination of skills: Chakra Enhanced Punch + Pit Trap,
Chakra Enhanced Punch + Desert Missile
or Pit Trap + Desert Missile.
Make sure to use Desert Prison only when you need to stun CHAKRA or MELEE skills, Desert Missile is better to use since it costs one less chakra, does piercing damage and has no cooldown.
Hint Try to take at least 25 piercing damage of one enemy each turn, but keep in mind that 'defence' is the key to this team! (Defending by using: Sand Summoning, Healing Touch and Trained Healing)
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Mr Bam Week 46
Team: Deidara (S) + Asura Path Pein (S) + Jiroubou
Strategy:
A team with an easy but quite effective strategy!
First of all make sure to use Clay Mold twice, this way you will be able to hit 20 damage to all enemies with Large Explosives. While using Clay Mold for the second time you may want to use Chakra Burst, Cluster Bombs or Earth Seal Mud Cannonball in the same turn (I prefere saving these chakra for the next turn).
After preparing Deidara (S) you keep using AoE: Large Explosives, Chakra Burst/ Crown Shockwave and Earth Seal Mud Cannonball.
Thats basicaly the strategy. It might look simple, but the tricky part is knowing when to strike your enemies.
Example Pay attention when your opponent uses counter skills!
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Mr Bam Week 45
Team: Zaku + Sakura + Itachi BD
Strategy:
At your first turn use Inner Sakura. If you started first now end your turn. If you started second you might also wanna counter an enemy attack using Finger Genjutsu or Wall of Air. At your second turn use KO Punch to stun a enemy using PHYSICAL or RANGED skills, also use Air Cutter on the same enemy to do 50 damage and use Finger Genjutsu to block a stunning enemy. With the right chakra the next turn you will be able to use Extreme Air Cutter (countering an enemy with Finger Genjutsu increases the change of using Extreme Air Cutter). When you don't get the BLOODLINE (for Extreme Air Cutter) use KO Punch and Goukakyuu No Justu to KO the enemy which took 50 damage.
After you KO'd the first enemy try to keep dealing 50 damage (using a combination of KO Punch and Air Cutter or KO Punch and Goukakyuu No Justu). Personally I prefere using Air Cutter to make 50 damage, this way you save a chakra and your opponent will have to stun or counter Zaku!
Make sure to use Wall of Air and Finger Genjutsu wisely, since they both have one turn cooldown!
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Mr Bam Week 44
Team: Chouza (S) + Kurenai + Kakashi
Strategy:
If your opponent uses a character which can reduce damage make sure to use Chain Bind on this character. Next skill to use is Cherry Blossom Suffocation. Make sure to use this skill in one of the first 2 turns and to hit at least two of the three characters. After using this skill you can stun PHYSICAL and RANGED attacks each turn and you will have Expansion Smash to make sure to block a character if needed. Use Raikiri for piercing damage, mostly to KO characters! If you get the chance to KO a character using Nin-Dogs then you should do that.
The key is doing major damage on one character in the first few rounds. Try to KO the first character within 3 turns!!
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Mr Bam Gift
Team: Chiyo (S) + Gaara Rehabilitated + Dosu Kinuta
Strategy:
Start first
First turn use Melody Arm Tuning on Dosu.
Second turn use Chiyo (S)'s White Secret Attack Taijutsu Rampage, use Dosu's Vibrating Sound Drill on an enemy which reduces damage (if needed) and if you get the NINJUTSU use Gaara's Quicksand Waterfall.
Start second
First turn use Melody Arm Tuning on Dosu, use Chiyo (S)'s White Secret Attack Taijutsu Rampage and if you get a NINJUTSU use Gaara's Quicksand Waterfall. Second turn use Dosu's Vibrating Sound Drill on an enemy which reduces damage (if needed), use Sanbou Kyuukai for stunning PHYSICAL and RANGED skills (if needed).
If you used Quicksand Waterfall, now use Desert Imperial Funeral to KO an enemy.
After the first two turns you basicly just keep repeating: using Vibrating Sound Drill, White Secret Attack Taijutsu Rampage and Desert Imperial Funeral!
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Naruto_1_2_3 Gift
Team:Demon Brothers + Kankuro + Kakashi(S)
Strategy:
Use Team Tactics as early as possible. Try avoid using it if it expends a bloodline, or genjutsu. The following turn; deal 60 damage for two randoms. Finish off with Kakashi(s) Mangekyou or Kankuro's Poison Cloud combined with Bladed Gauntlet. If you go against an instant killer like Gaara or Kakashi, get Chain Wrap on them, and try to copy stuns with Jutsu Imitation as a precaution. Use Kankuro's preparation whenever permitted by chakra and take out non-AoE characters. Try to keep Demon Brothers alive; he is a key factor.
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Compassionate Gift
Team: Oboro + Gaara + Yoroi
Strategy:
If you will be the first: 1.Prep Yoroi and then end turn
2.If you would get stun or anything else probably opponents turn would be a prep a character or afflicition or reduction.Just end your turn and if your in trouble just use the stun of Oboro i suggest not Gaara.End your turn
3.Use Yoroi's Energy drain to steal 1 chakra from the enemy and use Gaara's Armor Reduction + Stun the most dangerous enemy from Oboro's skill.End Your Turn
4.This is the Exclamation Point now you will have the chance to Double Stun and to Steal 3 Chakra DOT. First, Stun the one with the Prep, Reduction or the Supporter with Oboro same to Gaara so that puts up to 2 people and the only character that you didn't use is Yoroi so you will now choose either prep him again or Drain the opponents character 3 turns DOT..I suggest that you drain him so if you get lucky to get nin, 1 down 2 to go! Bang and the next turn will be Yoroi's Prep.
5.My thoughts in Yoroi's Draining Assault is when you use that skill on a character the use Replacement Jutsu Right? I suggest you Stun the other opponent with Oboro again and next turn use Dessert Graveyard to the one who used Replacement jutsu..Now this time Yoroi's draining assault will now be 1 turn so i suggest use Energy drain to the ones who have been stunned by Oboro..So that if you get lucky again you can use Desert Graveyard to the ones who have been stunned by Gaara. So that puts us to 1 opponent...The opponents health should now be 40 something and use oboro or Yoroi and You win!
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