The 12th Altar - Page 312


 Topic: The 12th Altar
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  Posted on September 5, 2010 13:36
porporkis
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#4666
no-games wrote:
Sasuke is neither Op or balanced. He's just a "bitch". :oh

Definition of Bitch in N-A's term: A character that is so troublesome in-game that it leads many people to believe that it is Op, when it's really not due to the many ways the character can get beaten with proper strategizing.
Examples: Sasuke, Chouji, Naruto, etc.

yes but for so many teams sauke cnt be beaten at all
theres 2 problems with him, 1 is the 60 PERIC dmg
the second is the 50%dr
if the dr was dropped he wouldnt be such a problem :oh
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  Posted on September 5, 2010 13:54
ultimate-boZic
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#4667
i disagree with you saying deidara is bad.
Man 20 dmg to all for 1 nin.
Everybody say his art is bang is stupid becouse people save him last but that is actualy good becouse you can deal 20 dmg to all for a LONG time and thats the point of deidara...
he can annoy you all battle
Sasuke and Naruto are not OP,they are predictable and everyone with minimal strategic skills can beat them...With kabuto you can kill naruto 1v1 if you know to play...Suigetsu cannot loose 1v1 by most melee users but you all like to complain about naruto and sasuke becouse you never faced suigetsu...You people dont like to think and count chakra you just want to spike while watching TV.
I would like to see complete rework of shino s...i think zaku is better choice than him in most teams,especialy with his AoE skill

And about dozen pages before someone said that kabuto s and rock lee in gates are different...like water and fire

I say, fellow can you read the skills
1.kabuto s first skil deals 20 dmg for specific chakra just like rock lee and its not piercing(here kabuto s is weaker)
2.kabuto s second skill deal 35 piercing for specific chakra and random ,same as rock lee,cd is same
3.finally his heal heals 25 to anyone for 1 nin while rock lee can heal hmself for 25 with 2 random chakra cost...rock lee has 2 cd but his gates improves his dmg so they are balanced.,..
And now look and say...they are almost same chars just different chakra users with 2 same skills and 1 similar skills... kabuto can spam healers but there are few healing chars so dont use that to break my argument
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  Posted on September 5, 2010 13:56
isquirrel
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#4668
deidara just isnt versatile and isnt at his full extent is all
  Posted on September 5, 2010 14:03
ultimate-boZic
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#4669
man he deal 20 dmg to all for 1 chakra and you need to kill him last.Combine him with orochimaru and you will se what am i talking about
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  Posted on September 5, 2010 15:06
avs77
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#4670
ultimate-boZic wrote:
i disagree with you saying deidara is bad.
Man 20 dmg to all for 1 nin.
Everybody say his art is bang is stupid becouse people save him last but that is actualy good becouse you can deal 20 dmg to all for a LONG time and thats the point of deidara...
he can annoy you all battle
Sasuke and Naruto are not OP,they are predictable and everyone with minimal strategic skills can beat them...With kabuto you can kill naruto 1v1 if you know to play...Suigetsu cannot loose 1v1 by most melee users but you all like to complain about naruto and sasuke becouse you never faced suigetsu...You people dont like to think and count chakra you just want to spike while watching TV.
I would like to see complete rework of shino s...i think zaku is better choice than him in most teams,especialy with his AoE skill

And about dozen pages before someone said that kabuto s and rock lee in gates are different...like water and fire

I say, fellow can you read the skills
1.kabuto s first skil deals 20 dmg for specific chakra just like rock lee and its not piercing(here kabuto s is weaker)
2.kabuto s second skill deal 35 piercing for specific chakra and random ,same as rock lee,cd is same
3.finally his heal heals 25 to anyone for 1 nin while rock lee can heal hmself for 25 with 2 random chakra cost...rock lee has 2 cd but his gates improves his dmg so they are balanced.,..
And now look and say...they are almost same chars just different chakra users with 2 same skills and 1 similar skills... kabuto can spam healers but there are few healing chars so dont use that to break my argument


allow me to break your argument. I said they are fire and water. just because they have 1 skill that deals 35 piercing doesn't make them similar. I will waste my time with u.

1- Lee is a pure spyker/Kabuto s is a healer and a supporter that can deal good damage

2- Lee in gates increses his power, kabuto s doesn't.

3- the 35 piercing skill for lee is just a pure spyke attack that can stack damage, kabuto s has a not healing effect, therefore he hinders enemies, lee doesn't

4-the first attack for lee is a cheap spyke for when u get 2 much tai, or u want to make a combo. kabuto s is to prevent healers from healing and btw lee deals 25 piercing kabuto s deals 20 normal.

5- kabuto s is a healer and supporter, lee heals himself, therefore he is a
durability character.

6- i could go on and on, but in this 5 points i showed why they r completely different. their purpose is completely different, that's what makes characters different or similar

@Abeed

thanks for the compliment, it's fun to have people that share the same ideas of balance and understand the game. I'm with u on uneven damage. why 33%? that just doesn't make any sense. and about rasengan i would start by reducing to 40 and the combo if needed to 25. - 10 dmg overall would be good.

on kanks he is in fact OP. every good player is using him and well. he fits with too many teams and combos. so i agree with you on the - 5 dmg
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  Posted on September 5, 2010 15:06
Avide
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#4671
I agree that Deidara's 20 damage to all enemies is very strong and useful, BUT....
his small and medium explosions are pretty useless... I mean yeah maybe I used them once or twice (small explosion because of piercing damage against Sasuke and medium explosion so as not to be countered by Jiraya[S])
but let's be honest: it's just a very very specific situation.
Small explosion should deal 20 affliction damage to one enemy. Medium explosion should deal 20 damage that ignores invu (not piercing). What do you guys think about it?
  Posted on September 5, 2010 17:31
Baku-Arena
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#4672
My Idea of sasuke


Sharingan-for 4 turns sasuke gains 25% damage reduction.for 1 turn the first enemy uses a physical skill on sasuke then that enemy will take 10 more damage from Lion Combo for the following 2 turns.if a chakra skill is used that the enemy takes 10 piercing for 1 turn.if physical chakra skill; was used then sharingan will be replaced by the skill for 4 turns,unique or mental skills cannot be replaced.

Chidori-one enmy takes 40 piercing damage to one enemy and that enemy skills deals 10 less damage for 1 turn.this skill may only be used twice until sharingan is used.

Lion Combo-one enemy takes 15 damage for 2 turns.
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  Posted on September 5, 2010 18:47
niksancheto
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#4673
Sasuke isn't a big threat. And what's with all these complicated reworks you're suggesting? Sasuke is a simple, starter character. Making him complicated won't be fair to newbies at all.

My suggestion: Sasuke activates his Sharingan. The following 3 turns Chidori may be used. During this time Sasuke gains 50% damage reduction. If targetable, the following 3 turns one random enemy will take 15 more damage from Chidori and Lion Combo.* This skill ends when Sasuke dies.

So, i suggest targeting a random enemy to destroy the "you're first" strategy and decreasing the damage dealt by Chidori to the enemy affected by Sharingan with 5 (60 is annoying and the cheapest spike in the game (it's even piercing)). He can still kill you in two turns but if you ask me, it's fair .. reason: he needs blood, tai, nin and 2 random chakras to kill you .. and when you add defenses, stuns, counters and heals .. that makes it TOTALLY fair.
  Posted on September 5, 2010 18:51
tony_uchiha_91
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#4674
Baku-Arena wrote:
My Idea of sasuke


Sharingan-for 4 turns sasuke gains 25% damage reduction.for 1 turn the first enemy uses a physical skill on sasuke then that enemy will take 10 more damage from Lion Combo for the following 2 turns.if a chakra skill is used that the enemy takes 10 piercing for 1 turn.if physical chakra skill; was used then sharingan will be replaced by the skill for 4 turns,unique or mental skills cannot be replaced.

Chidori-one enmy takes 40 piercing damage to one enemy and that enemy skills deals 10 less damage for 1 turn.this skill may only be used twice until sharingan is used.

Lion Combo-one enemy takes 15 damage for 2 turns.
i like the idea :smile :smile :smile
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  Posted on September 5, 2010 23:20
Avide
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#4675
niksancheto wrote:
Sasuke isn't a big threat. And what's with all these complicated reworks you're suggesting? Sasuke is a simple, starter character. Making him complicated won't be fair to newbies at all.
I totally agree with you that sasuke shouldn't have complicated rework. My suggestion is even simpler: remove the 50% reduction. The targeted enemy will deal 50% less damage to Sasuke. Also make it so that you HAVE to target an enemy in order to use sharingan (kinda like chouji's meat ball)

"Sharingan
Sasuke focus one enemy by using his Sharingan. The following 3 turns Chidori may be used. During this time the targeted enemy will deal 50% less damage to Sasuke and take 50% more damage from Chidori and Lion Combo. This skill ends when Sasuke dies."

It can't get any simpler... it's like... ok Sasuke will completly own the targeted enemy, but that's all. Still very powerful 1vs1, still very good damage dealer (even to the other enemies), but very very vunerable.
  Posted on September 6, 2010 01:20
Sasukes-The-Best
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#4676
Alright, Luap, since you seem to be destroying the most spammed teams, here is an example of how OP Chouji, Sakura S, and Iruka are. I don't know. Maybe Choujis moves should gain an extra random chakra to use after a pill is taken. But the pill doesn't cost anything. Thats just my suggestion, for that over powered fat ass.

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  Posted on September 6, 2010 02:10
Avide
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#4677
Sasukes-The-Best wrote:
Alright, Luap, since you seem to be destroying the most spammed teams, here is an example of how OP Chouji, Sakura S, and Iruka are. I don't know. Maybe Choujis moves should gain an extra random chakra to use after a pill is taken. But the pill doesn't cost anything. Thats just my suggestion, for that over powered fat ass.

Pwn.png
It took you at least 6 turns to defeat the enemy (because you ate 3 pills) and he only managed to deal 50 damage to sakura (who also has the self-heal buff)?
Yeah, your oponent did it wrong. AT LEAST your iruka should be dead.
  Posted on September 6, 2010 04:18
Baku-Arena
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#4678
Sasukes-The-Best wrote:
Alright, Luap, since you seem to be destroying the most spammed teams, here is an example of how OP Chouji, Sakura S, and Iruka are. I don't know. Maybe Choujis moves should gain an extra random chakra to use after a pill is taken. But the pill doesn't cost anything. Thats just my suggestion, for that over powered fat ass.

Pwn.png

you are crazy

the current choji is already OP

2 turns he deals 10 damage and is invulnerable WTF?

i hope that they will nerf him
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  Posted on September 6, 2010 06:30
hyuuga_neji_bye
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#4679
ultimate-boZic wrote:
i disagree with you saying deidara is bad.
Man 20 dmg to all for 1 nin.
Everybody say his art is bang is stupid becouse people save him last but that is actualy good becouse you can deal 20 dmg to all for a LONG time and thats the point of deidara...
he can annoy you all battle
Sasuke and Naruto are not OP,they are predictable and everyone with minimal strategic skills can beat them...With kabuto you can kill naruto 1v1 if you know to play...Suigetsu cannot loose 1v1 by most melee users but you all like to complain about naruto and sasuke becouse you never faced suigetsu...You people dont like to think and count chakra you just want to spike while watching TV.
I would like to see complete rework of shino s...i think zaku is better choice than him in most teams,especialy with his AoE skill

And about dozen pages before someone said that kabuto s and rock lee in gates are different...like water and fire

I say, fellow can you read the skills
1.kabuto s first skil deals 20 dmg for specific chakra just like rock lee and its not piercing(here kabuto s is weaker)
2.kabuto s second skill deal 35 piercing for specific chakra and random ,same as rock lee,cd is same
3.finally his heal heals 25 to anyone for 1 nin while rock lee can heal hmself for 25 with 2 random chakra cost...rock lee has 2 cd but his gates improves his dmg so they are balanced.,..
And now look and say...they are almost same chars just different chakra users with 2 same skills and 1 similar skills... kabuto can spam healers but there are few healing chars so dont use that to break my argument
uhmm naru vs kabuto you can beat with stratigy im sorry thats really funny for 1 kabuto has 1 damaging skill which is a nin so you rely strongly on 1 chakra and 2nd he will do what 5 damage while naruto deals 30 or 45+stun lol its all based on chakra and unless you get ass raped by teh nin monster good luck with kabuto:amused on topic hmm sauske is kind of op if the cd was increased by 1 just 1 turn i think that may solve problems. oh and avs *claps hands* thank you for saying what i wanted to. why in the world he would disagree that kabuto and lee are different idk. and how he asked if we can read skills. look at the skills closely and tell me how a counter healing effect and a veristie spiker are the same i have no idea how you got that:huh
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  Posted on September 6, 2010 07:53
Yoko
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#4680
Is it me or is Yondaime op?

He launches his kunai to help a teammate and everytime you attack that person you take 15 damage skill is permanent until he dies.

And 50 damage and 75 damage reduction that can't be pierced?Lmao
this guy is great.