The 9th Altar - Page 103


 Topic: The 9th Altar
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  Posted on January 27, 2010 00:09
Rikudo-Sennin
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#1531
yeah it should be changed somehow
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  Posted on January 27, 2010 00:11
oreacharound
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#1532
lolz I don't get all this whining over Chouji,fatty has been that way for years and no complaints.

Also,towards the missions complaints I think maybe a few could be updated to accommodate the current version of NA but it's not a major issue lol
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  Posted on January 27, 2010 00:13
Rikudo-Sennin
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#1533
NYCmonsta123 wrote:
Kiba(s) Not underpowered nor overpowered but up there. But still explain one thing to me, why the fuk does he do 25 with one random and tai, when you could use sakura and get the same thing except with 1 tai <.<
although I do take to consideration that he does have some op shit on him, but still that skill is off.

No, that skill is fine as it is, but it should be improved when using "Man beast clone", like adding 15 more damage so that it become 40 Damage, plus "Fang over fang" it would be awesome, and not overpowerd at all !!!
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  Posted on January 27, 2010 00:18
NYCmonsta123
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#1534
Rikudo-Sennin wrote:
NYCmonsta123 wrote:
Kiba(s) Not underpowered nor overpowered but up there. But still explain one thing to me, why the fuk does he do 25 with one random and tai, when you could use sakura and get the same thing except with 1 tai <.<
although I do take to consideration that he does have some op shit on him, but still that skill is off.

No, that skill is fine as it is, but it should be improved when using "Man beast clone", like adding 15 more damage so that it become 40 Damage, plus "Fang over fang" it would be awesome, and not overpowerd at all !!!
That just screems over power you idiot, but I get where your coming from, an effect during Man Beast Clones would bring some sort of fix to that issue like.....5 more damage per use of this skill during Man Beast Clones only.
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  Posted on January 27, 2010 00:21
nelo_angelo1
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#1535
oreacharound wrote:
lolz I don't get all this whining over Chouji,fatty has been that way for years and no complaints.

Also,towards the missions complaints I think maybe a few could be updated to accommodate the current version of NA but it's not a major issue lol
Thats true. There really isent anything wrong with Chouji is 1 of the most balanced characters. If Luapman does decide to change him then atleast a boost.
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  Posted on January 27, 2010 00:23
sharkninja
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#1536
NYCmonsta123 wrote:
Rikudo-Sennin wrote:
NYCmonsta123 wrote:
Kiba(s) Not underpowered nor overpowered but up there. But still explain one thing to me, why the fuk does he do 25 with one random and tai, when you could use sakura and get the same thing except with 1 tai <.<
although I do take to consideration that he does have some op shit on him, but still that skill is off.

No, that skill is fine as it is, but it should be improved when using "Man beast clone", like adding 15 more damage so that it become 40 Damage, plus "Fang over fang" it would be awesome, and not overpowerd at all !!!
That just screems over power you idiot, but I get where your coming from, an effect during Man Beast Clones would bring some sort of fix to that issue like.....5 more damage per use of this skill during Man Beast Clones only.

Not Needed, Kiba(S) runs like this
Anti-Meta
(If Bloodline Charka is lucky for you)
a Rage Monster
(If Bloodline Charka is coming slowly for you)
a Decent, but ehh character
(If Bloodline Charka is waving it's little bird at you)
......at least he can't be stunned lol.

As you see, Kiba is a gamble character, purely that. Nothing more. his Tai/random move balances him out for having a 60 Spike with a godly effect.



@nelo_angelo1
Kakuzu mission is by far a very simple mission at Jounin, there's many shika and hidan that you see. It's not people's fault other people try to use hidan and shika together then complain that it's to hard.
If a mission was needed to get changed completely, only one deserves it.
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  Posted on January 27, 2010 00:24
oreacharound
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#1537
nelo_angelo1 wrote:
oreacharound wrote:
lolz I don't get all this whining over Chouji,fatty has been that way for years and no complaints.

Also,towards the missions complaints I think maybe a few could be updated to accommodate the current version of NA but it's not a major issue lol
Thats true. There really isent anything wrong with Chouji is 1 of the most balanced characters. If Luapman does decide to change him then atleast a boost.
Well Chouji was nerfed into his current form a couple years ago if I remember correctly.Any boost for fatty would probably make him OP.
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  Posted on January 27, 2010 02:07
DannyFenton
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#1538
On Chouji-I dont know what to think of him.In some battles i pwn my opponets easily with him,other times its the exact opposite. Him taking 20 affliction kinda balances out his power. He takes 60 affliction total to get to maximum power. But he can get healed to make up for that.Maybe like 15 affliction and he cant get healed?I really dont know...
  Posted on January 27, 2010 02:33
Uchiha-Itachi111
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#1539
Itachi Pre shippuden needs work,

Heres what i think his move list should be reworked too,

His frist skill would be Mangekyou Sharigan. Which should cost one bloodline and random and itachi will gian 50% of dam reducion..( if used taijutsu kick and water justu counter will be repleaced with Tsukuyomi and Amaterasu, Tsukuyomi will do 10 damage to one enemy for two turns and stuns them for 3 turns, and if an ally uses a skill on them Tsukuyomi will end, it should cost two genjusu and its classes would be metal, Instant, ranged and uniqe, Amaterasu will do 12 Aff damage to one ememy permenty and will end if itachi dies or uses it on other chara, Classese would be charka, Ranged, Instant, uniqe,affl, and mangekyous classes will be metal, Instant, uniqe.



His Second skill should be Taijustu Kick ( or something like that, its the one kicked he did to Kurenai when he frist arived which should cost one tai and should do 15 physical damage for one turn. with no cooldown.)

His Third skill should be water justu counter ( or the name can be diff, it was the frist ninjustu skill he used in pre shippuden agiast kakashi, I think the skill should counter any chakra and phyical skills and stuns them for one turn, it should cost one ninjustu and random and cooldown should be 1 turn.
Classese: Chakra, instant ranged.

And his final Skill shoud be Sharigan Insight which makes itachi invulnerable for one turn cooldown 4.
Classes: Mental, Instant, Unique

:oh
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  Posted on January 27, 2010 03:29
zabuza1302
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#1540
Uchiha-Itachi111 wrote:
Itachi Pre shippuden needs work,

Heres what i think his move list should be reworked too,

His frist skill would be Mangekyou Sharigan. Which should cost one bloodline and random and itachi will gian 50% of dam reducion..( if used taijutsu kick and water justu counter will be repleaced with Tsukuyomi and Amaterasu, Tsukuyomi will do 10 damage to one enemy for two turns and stuns them for 3 turns, and if an ally uses a skill on them Tsukuyomi will end, it should cost two genjusu and its classes would be metal, Instant, ranged and uniqe, Amaterasu will do 12 Aff damage to one ememy permenty and will end if itachi dies or uses it on other chara, Classese would be charka, Ranged, Instant, uniqe,affl, and mangekyous classes will be metal, Instant, uniqe.



His Second skill should be Taijustu Kick ( or something like that, its the one kicked he did to Kurenai when he frist arived which should cost one tai and should do 15 physical damage for one turn. with no cooldown.)

His Third skill should be water justu counter ( or the name can be diff, it was the frist ninjustu skill he used in pre shippuden agiast kakashi, I think the skill should counter any chakra and phyical skills and stuns them for one turn, it should cost one ninjustu and random and cooldown should be 1 turn.
Classese: Chakra, instant ranged.

And his final Skill shoud be Sharigan Insight which makes itachi invulnerable for one turn cooldown 4.
Classes: Mental, Instant, Unique

:oh

agreed man!! i was waiting for this a whole time..you guys should rework itachi like lee
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  Posted on January 27, 2010 03:59
iwillfindyouroy
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#1541
is this a glitch im using orochimaru and i used his curse and its staying on my jiraiya im not taking damage but im getting a extra chakra each turn even when i dont use it so im always getting 4 chakra in stead of 3 is it suppose to be like that
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  Posted on January 27, 2010 03:59
sharkninja
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#1542
Uchiha-Itachi111 wrote:
Itachi Pre shippuden needs work,

Heres what i think his move list should be reworked too,

His frist skill would be Mangekyou Sharigan. Which should cost one bloodline and random and itachi will gian 50% of dam reducion..( if used taijutsu kick and water justu counter will be repleaced with Tsukuyomi and Amaterasu, Tsukuyomi will do 10 damage to one enemy for two turns and stuns them for 3 turns, and if an ally uses a skill on them Tsukuyomi will end, it should cost two genjusu and its classes would be metal, Instant, ranged and uniqe, Amaterasu will do 12 Aff damage to one ememy permenty and will end if itachi dies or uses it on other chara, Classese would be charka, Ranged, Instant, uniqe,affl, and mangekyous classes will be metal, Instant, uniqe.



His Second skill should be Taijustu Kick ( or something like that, its the one kicked he did to Kurenai when he frist arived which should cost one tai and should do 15 physical damage for one turn. with no cooldown.)

His Third skill should be water justu counter ( or the name can be diff, it was the frist ninjustu skill he used in pre shippuden agiast kakashi, I think the skill should counter any chakra and phyical skills and stuns them for one turn, it should cost one ninjustu and random and cooldown should be 1 turn.
Classese: Chakra, instant ranged.

And his final Skill shoud be Sharigan Insight which makes itachi invulnerable for one turn cooldown 4.
Classes: Mental, Instant, Unique

:oh

Just because Lee got a Well NEEDED rework, doesn't mean every character now has to.
But you did suggest new moves, so I'll break it down.

Mangekyou Sharingan: 50% DR
Well this might be nice, but comparing to the Mangekyou Sharingan Now, it's not that good.

Tsukuyomi : Takes 10 Damage for 2 turns and Stuns them for 3
Wait wait....did you just Boost the godly stun called Tsukuyomi? wow, I smell someone didn't have there coffee.

Amaterasu: will do 12 Affliction, Same effects as current Amaterasu.
Well you just dropped it 1 damage.
So lets math this baby out, If Amaterasu was left on a enemy for a full match, it would take 8 turns to kill them, 104 overall damage, now out of those 8, take out 8 with your version, it'll take a extra turn, trust me, a turn can change the game.

Taijustu Kick: 15 physical damage
Unless move.

Water jutsu counter: Counters chakra and physical skills and reversal with a stun, 1 Ninjutsu one random, 1 c/d
.....another beastly counter? where's your sense of balance.


Overall, your suggestion is good but not for the game, Itachi, SPECIALLY Itachi doesn't need a rework, his move set might seem difficult to use, but once you get the hang of it, he's fun and very damn handy.


@iwillfindyouroy
Report it in the glitch section pal


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  Posted on January 27, 2010 04:10
Shadowknight12
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#1543
Itachi is fine as he is. Jesus christ when will this useless amount of spam coming from people cease?

It's the same thing day to day.
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  Posted on January 27, 2010 04:12
sharkninja
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#1544
Shadowknight12 wrote:
Itachi is fine as he is. Jesus christ when will this useless amount of spam coming from people cease?

It's the same thing day to day.

A Day in the life of the Altar.....
I think we got used to it lol
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  Posted on January 27, 2010 04:13
K1nSh1n
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#1545
OK here is some thing that i think should be changed.

Naruto's clones they should be destructible defense or whatever because you can destror the clones.
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