Chakra System - Page 2


 Topic: Chakra System
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Poll: Do u like tha chakra system?
32 vote(s) since November 20, 2009 00:44
Yes (10) (31%)
No (22) (69%)
  Posted on November 21, 2009 15:26
insider4life
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#16
i agree. i gave an idea weeks ago...

1.Instead of having chakra Squares how about having chakra energy points or same as MANA,MP or wtvr you want to call it..

2.Depending on the players Skill and Rank they will recieve a certain amount of extra energy

3.Each own character hero or enemy will receive 100% of 100 of their own energy points, each skill will have its own energy potential.

4.Chakra points

A.You can Stop the flow of chakra points
B.You can Sap/Steal chakra points
C.You Make them Lose Chakra Points

5.How do we use boosters>>> each player may only have 10 max booster if you are genin you have 3 only

A. Academy Student 1 Booster
B.Genin 3 Boosters
C.Chunin 4 Boosters
D.Missing Nin 6 Booster
E.Jonin 7 Boosters

And so forth

6. How do boosters work>>>Booster are like there upgrades or replinishments
1.Replication (Only need 1)
2.Restore Chakra Points (Only need 1)
3.Summons (Usually need 1-3)
4.Perform A Special technique (Usually need 1-4)

For Example If Sharigan is eye technique chakra points does not need to be used only booster examples,But it will deplete chakra points for as it active long

Sharigan level 1: 1 booster
Sharigan level 2: 2 Boosters
Sharigan level 3: 3 boosters

PS
THIS IS JUST AN IDEA SO it only in beta.. so please be nice.. thank you


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  Posted on November 25, 2009 05:21
nate-awsome
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#17
SasukeChidori93 wrote:
its not like Luap cares what we think just think realistic and NO the system isn't fair thats why i use "Chakra Exchange
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  Posted on November 25, 2009 05:21
Play3r_93
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#18
insider4life wrote:
i agree. i gave an idea weeks ago...

1.Instead of having chakra Squares how about having chakra energy points or same as MANA,MP or wtvr you want to call it..

2.Depending on the players Skill and Rank they will recieve a certain amount of extra energy

3.Each own character hero or enemy will receive 100% of 100 of their own energy points, each skill will have its own energy potential.

4.Chakra points

A.You can Stop the flow of chakra points
B.You can Sap/Steal chakra points
C.You Make them Lose Chakra Points

5.How do we use boosters>>> each player may only have 10 max booster if you are genin you have 3 only

A. Academy Student 1 Booster
B.Genin 3 Boosters
C.Chunin 4 Boosters
D.Missing Nin 6 Booster
E.Jonin 7 Boosters

And so forth

6. How do boosters work>>>Booster are like there upgrades or replinishments
1.Replication (Only need 1)
2.Restore Chakra Points (Only need 1)
3.Summons (Usually need 1-3)
4.Perform A Special technique (Usually need 1-4)

For Example If Sharigan is eye technique chakra points does not need to be used only booster examples,But it will deplete chakra points for as it active long

Sharigan level 1: 1 booster
Sharigan level 2: 2 Boosters
Sharigan level 3: 3 boosters

PS
THIS IS JUST AN IDEA SO it only in beta.. so please be nice.. thank you

great sounds like u got a gud plan
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  Posted on November 25, 2009 05:23
ahmedsand
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#19
Naruto9900900 wrote:
the thing i hate is i can have some body thats uses taijustu and he/she dies then all the green jest pops out of no where another thing is i have have some body lie tyuna and hardly get any whites and then when i dont pick her loads of them jest pop up
agreed
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  Posted on November 25, 2009 05:24
SupremCommander
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#20
-Uchiha-clan wrote:
i think people need to stop bitching and whining about the chakra system, if you cant get a team that manages all chakra that is thrown your way than its your fault, maybe use random chakra users like shizune chiyo kank, but u probly cant cuz u dont have chiyo or shizune because ur a noob complaining about something that has been around for years and works perfectly:oh

hello there are games when I get like 8 gen or 8 tai or 8 blood if I go clash i get the chakra I need least , I have a shit load of games when I get a lot of the chakra i need least

and in most cases you get the chakra you needed after the char dies

we either should get 1 of each each turn or they should remove the chakra system it's suposed to be skill in these game but it's 40% skill and 60% luck

the only luck factor should be wether you are matched up to a opponent that has a counter team for yours or not
  Posted on November 25, 2009 05:31
RockLee-Sama
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#21
5 for one is actually very balenced in my opinion. lets face it if it were 2 for one, then everyone would just use css and the moment they got a nin just exchange for another and chidori....or kakashi with raikiri. completly unbalenced. Kakashi would become the most op player ever. three for one is close enough. Chakra exchange is mainly for late game when you've built up chakra and only have like one char left. otherwise you should be covering your bases enough that you can use at least one chakra every turn. if you don't have a character for each chak type and u dont' have a char that can use at least one move with only random chakra then that's just the risk you take
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  Posted on November 25, 2009 05:33
affan6338
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#22
we need a new chakra sysetem:rolleyes :wondering
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  Posted on November 25, 2009 05:36
milkrules
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#23
the chakra system is fine and always has been. Its luck that adds an added twist to the game, just need to flow with it and go with it. The chakra exchange is pretty good and is useful when your screwed, so suck it up and make more rounded teams .-.
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  Posted on November 25, 2009 05:36
RockLee-Sama
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#24
sry but getting one chakra each turn would make characters unbalenced, again i bring up kakashi. you can nin-dogs knowing full well you're going to get another nin next turn
or lee is even worse. gates -evade - gates - kill -gates -kill -gates - kill -gates kill game over
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Total Characters - (55/57) :teeth:noworry
  Posted on November 25, 2009 05:38
RockLee-Sama
Rank: member

Forum Rank:
Chuunin

Posts: 264
Joined on:
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#25
insider4life wrote:
i agree. i gave an idea weeks ago...

1.Instead of having chakra Squares how about having chakra energy points or same as MANA,MP or wtvr you want to call it..

2.Depending on the players Skill and Rank they will recieve a certain amount of extra energy

3.Each own character hero or enemy will receive 100% of 100 of their own energy points, each skill will have its own energy potential.

4.Chakra points

A.You can Stop the flow of chakra points
B.You can Sap/Steal chakra points
C.You Make them Lose Chakra Points

5.How do we use boosters>>> each player may only have 10 max booster if you are genin you have 3 only

A. Academy Student 1 Booster
B.Genin 3 Boosters
C.Chunin 4 Boosters
D.Missing Nin 6 Booster
E.Jonin 7 Boosters

And so forth

6. How do boosters work>>>Booster are like there upgrades or replinishments
1.Replication (Only need 1)
2.Restore Chakra Points (Only need 1)
3.Summons (Usually need 1-3)
4.Perform A Special technique (Usually need 1-4)

For Example If Sharigan is eye technique chakra points does not need to be used only booster examples,But it will deplete chakra points for as it active long

Sharigan level 1: 1 booster
Sharigan level 2: 2 Boosters
Sharigan level 3: 3 boosters

PS
THIS IS JUST AN IDEA SO it only in beta.. so please be nice.. thank you

i remember s-a started out as something similar, b4 it got changed to the traditional system
kakashi.jpg

Total Characters - (55/57) :teeth:noworry
  Posted on November 26, 2009 01:55
CommanderColin
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#26
The chakra system is perfectly fine. Ya you hate the random times you lose because of chakra screw, but thats the fun of NA. You have to develop teams that will allow you to win matches even if you are chakra screwed. Its a part of the fun in this game, so why would you change the thing that makes it so addicting. If you got perfect chakra every game, then it would be a lot easier, but who wants to make it easier?
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  Posted on November 26, 2009 06:32
prez420
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#27
The current chakra system doesn't make the game addicting it makes the game annoying. Take lee for instant, he opens the gates which gives you kage level chakra in the anime and manga but in NA he cant even find the chakra needed to do a lotus because the green candies just dont pop up. The list just keep going on how the current chakra system makes the obscenely annoying, it's clear it needs to change maybe not a complete rework but a major change that decreases the annoy factor. Insider has a quite a few good ideas to balance the chakra system.

Personally I think if we can use spare candies from another chakra type to convert them into a needed color it would solve a lot of the annoying chakra issues. It doesn't have to be a 1 to 1 conversion more like a 2 to 1 ie lets say u need 1 green and have 5 white u can spend 2 white to make one green. That would make a lot of the complaints people have go away it would also make it more about player skill instead of luck. Honestly the current chakra system is so based on luck that it makes me feel like im playing a slot machine instead of a turn based strategy game.

Chakra is the bane of this game how many people have had 4 wins in a row and had to start over cuz on their 5th game they could get a chakra color they needed atfer a long battle and both of you are down to ure last characters. The worst for me is having got someone down to 10 hp and for the life of me i couldn't get a green candy to finish him off and ended losing even tho i had 100 hp and he only had 10 hp. The fact is some characters are heavy in a certain chakra type and if ure not lucky enough to get that color chakra to pop ure pretty much a sitting duck.
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  Posted on December 30, 2009 21:27
sailornaruto39
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#28
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that is when you know that something is wrong, that yu only get 2 certain chakras over 3 turns without being drained and having a so called 25% chance of gettig chakra.
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  Posted on December 30, 2009 22:26
Zuxtron
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#29
IMO you should have a slightly better chance of getting the chakra of characters you use. If you have Gaara you should get nin points more often. Example: If you have a gen user, you should have 40% chance of getting gen and 20% chance for all the other chakra points.
  Posted on December 31, 2009 05:27
sailornaruto39
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#30
@People saying the chakra system is fine, some of you say that you should make a team that can use all chakra, but the best thing i got for that is lee zaku and IBD, and every time i use that team it gets lots of gen and nin. and random teams are not good at protection nor stunning,they are just good for not getting screwed.

And this is why i will never stop "bitching" until something is done, this is after about 4 or 5 turns of no tai, only near the end of the battle did i get it.This shows and maybe proves that the chakra is not random, because this kind of stuff happens to me to often, no matter what team i build it seems to get little/most of te times no tai.
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