The 8th Altar - Page 270


 Topic: The 8th Altar
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  Posted on December 24, 2009 19:07
sirartur
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#4036
RestlnPeace wrote:
sirartur wrote:
RestlnPeace wrote:
sirartur wrote:
RestlnPeace wrote:
FalcoVet101 wrote:
@suco and ANBU:
Haku got a rework, not a nerf. He was changed because he was only used in AoE stun lock teams.

Also,i've used the new haku and he's not very OP. He still requires a lot of chakra to use, and id rather use his attack than his 2 turn stun (which was his main problem before). So yeah, to me, haku looks balanced...And you cant compare Haku to Kiba at all. Kiba does 45+15 AoE DoT and kiba gets points of reduction every turn. Haku only gets a 1 shot in with the DD

Oh, i forgot. I'll be out for 1-2 days (christmas break). when I come back, we go on.

Merry Christmas!

yes u can use pierce damage to DR but u cant do that to DD
dont want to use afflication team for 1 op char

Example : u can kill Kiba with 100 pierce damage but haku 150 ^^ kiba hit normal damage durin aoe but haku hit pierce 35 O-o

haku need a change about numbers atack and DD

Temari dust wind need a nerf 2 nin give your team 4 turn :/ U forgot it cost 2 nin 1 random before nerf so you boost her but dust wind stay same

Sure, but you can' damage Kiba with low (non-piercing) damaging skills... which can be done to Haku, considering a low damage attack as 15 or 20 damage for the cost of one chakra.
In 2 turns, Haku will probably be taking normal damage. Kiba will only take small damage, and just IF all three characters attack at the same time.


yes u can damage with low damage a nd u waste ur turn and chakra to hit 50 dd wall ^^
I cant agree u bro
So DD better then DR thats simple
I didn't say it was smart doing it, i just said it was possible. And no, one isn't better than the other... they're just different, just like % DRs and fixed amounts DR are different too. I'll give 2 examples:

1) Hidan's or KBD's one turn DDs won't save'em of Lee's gated lotus... Any 25% DR (ally puppetry, inner sakura) will. So, in this case, DR is better than DD.

2) let's pretend Kazekage Gaara's team didn't take any damage and he used Sand Summoning 2 times. His allies would survive gated lotus (30 DD), but Kazekage's 20 DR won't save him. In this case, DD is better than DR.

One more thing: generally, the higher the damage taken, the better % DRs work. Fixed amounts of DR and DD usually work for lower damagers.


you can pierce DR but cant do that DD and haku had 50 DD and Cd 3 kiba has more CD 5 (I didnt remember)
so u inv 1 turn and do it again again but ucant do that with kiba
if u want to wont escape your oppennt using mark before use aoe
but aoe can do it same time and stun (but kiba delete DR too )
haku's aoe better then kiba now

when a lot people talking kiba need a nerf they made a better kiba = haku

Thats my opinion agree or not bro

yeah, you got point there. In terms of balance, you are right. But those are different characters with different purposes...
I'll give you another example: the 1 specific 1 random move that deals 30 damage is classic. But characters with those moves usually have boosts or changes to make'em have something special... But Jiroubou's one is plain 30 damage, without any enhancers. and you don't see people complaining about that. The characters have their own abilities and fit their own roles in teams... Kiba has the role of invulnerability destroyer, eventually AoE but essentialy spiker. Haku is a piercer and stunner, but can't be considered spiker like Kiba. More: the chakra they use is different. if you even things up, youl'll have 2 characters too much alike and the fun of making teams is lowered... if you wanted a team with kabuto, you'd go with kiba, if you wanted a team with lee, you'd go with haku... I think you get what I'm saying.

Summing up: their skills and the "bonus" their skills give are meant to be different, that's what makes'em fit better in some teams... if they had equal defense and offensive boosts, the game would lose diversity.
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  Posted on December 24, 2009 22:07
Hyuugaman
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#4037
Ok, the altar has talked about Haku Haku Haku and the same characters keep coming up over and over.

I'd like to bring up a new character, one that is probably my favorite character to use ever but has become useless in the age of stun lock.

large.jpg Shigure

He is a very fun character to use... in lower levels and quick games. In every other case he is completely overshadowed by the unstoppable 4Tail, nearly impenetrable powerhouse Kiba, Kankuro and Kidomaru's Affliction, and almost every other multi-turn AoE character.

Here's my different suggestions to fix him:

1) Make all skills do piercing, leaving him the last AoE piercer.
2) Boost Needle Barrage by 10 and increase the random by 1.
3) Make his prep costless without nerfing anything.
4) Boost it to 15 that increases by 3 with a costless Umbrella Toss
5) Make Sprinkling Needles Instant class

Any other suggestions? :huh


Click to see the first new character picked by Luapman.
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  Posted on December 24, 2009 23:12
SharinganTrunks
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#4038
Hey, cool to see you online =P
Can you do something about aoba's taijutsu move? XD
I mean 20 damage would be nice, and won't overpower him =D
  Posted on December 24, 2009 23:14
Luapman
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#4039
sirartur wrote:
I'll post a singularity of Haku that I just noticed:

DIM isn't classified as melee nor ranged!

Therefore, it's impossible to counter, unless with Finger Genjutsu, Kuroari Trap and Counter Punch (the only counters that target the enemy, and noth a teammate). EDIT: Ooops, I forgot Shino (S) counters anything :embarressed sorry!

I don't know if that's how it was supposed to be or if it was really a mistake, but what I know is that there is no other offensive skill in the whole game without the distance classification.

I also don't know if this is good or bad :confused But it's at least creative, even if by accident.

OMG ur right! I cannot believe I missed that. Fixed to ranged.
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  Posted on December 24, 2009 23:22
Luapman
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#4040
I usually wait until all characters have 2000+ games to post stats officially but I will post what they currently are here for your edification.

Umino Iruka 55.25%
Matches Played: 9337 (1.01%)

Yamashiro Aoba (S) 54.73%
Matches Played: 1164 (0.13%)

Four Tail Kyuubi Naruto (S) 54.71%
Matches Played: 7086 (0.77%)

Orochimaru (S) 54.64%
Matches Played: 2103 (0.23%)

Rock Lee (S) 54.09%
Matches Played: 15907 (1.73%)

Haruno Sakura (S) 54.09%
Matches Played: 17753 (1.93%)

Hatake Kakashi 54.02%
Matches Played: 20708 (2.25%)

Yamato (S) 53.58%
Matches Played: 1874 (0.2%)

Haku 53.29%
Matches Played: 20406 (2.22%)

Izumo and Kotetsu (S) 53.26%
Matches Played: 1838 (0.2%)

Sarutobi Asuma (S) 53.25%
Matches Played: 4118 (0.45%)

Yakushi Kabuto 52.99%
Matches Played: 11941 (1.3%)

Chiyo (S) 52.97%
Matches Played: 21441 (2.33%)

Jiraiya 52.95%
Matches Played: 4642 (0.5%)

Kazekage Gaara (S) 52.71%
Matches Played: 3703 (0.4%)

Kyuubi Naruto 52.66%
Matches Played: 15930 (1.73%)

Gaara Rehabilitated 52.5%
Matches Played: 20025 (2.18%)

Sarutobi Asuma 52.36%
Matches Played: 3025 (0.33%)

Itachi Body Double (S) 51.69%
Matches Played: 3190 (0.35%)

Yuhi Kurenai 51.62%
Matches Played: 5418 (0.59%)

Mitarashi Anko 51.49%
Matches Played: 5092 (0.55%)

Akimichi Chouji (S) 51.42%
Matches Played: 949 (0.1%)

Yamanaka Ino (S) 51.4%
Matches Played: 1463 (0.16%)

Sasori of the Red Sand (S) 51.39%
Matches Played: 2195 (0.24%)

Hidan (S) 51.16%
Matches Played: 3907 (0.42%)

Kankuro 51.05%
Matches Played: 51670 (5.62%)

Akimichi Chouji 51.01%
Matches Played: 23215 (2.52%)

Kin Tsuchi 51%
Matches Played: 4539 (0.49%)

Kakuzu (S) 51%
Matches Played: 1808 (0.2%)

Inuzuka Kiba 50.87%
Matches Played: 23908 (2.6%)

Tenten 50.47%
Matches Played: 30176 (3.28%)

Sakon 50.46%
Matches Played: 16079 (1.75%)

Shizune 50.36%
Matches Played: 7941 (0.86%)

Zaku Abumi 50.3%
Matches Played: 42201 (4.59%)

Uchiha Itachi 50.29%
Matches Played: 11776 (1.28%)

Hyuuga Hinata 50.18%
Matches Played: 13799 (1.5%)

Dosu Kinuta 50.04%
Matches Played: 7946 (0.86%)

Demon Brothers 50%
Matches Played: 1882 (0.2%)

Tayuya 49.87%
Matches Played: 16925 (1.84%)

Tsunade 49.77%
Matches Played: 2399 (0.26%)

Yamanaka Ino 49.73%
Matches Played: 18835 (2.05%)

Kidoumaru 49.69%
Matches Played: 19671 (2.14%)

Uzumaki Naruto (S) 49.68%
Matches Played: 40916 (4.45%)

Akadou Yoroi 49.68%
Matches Played: 4189 (0.46%)

Aburame Shino 49.67%
Matches Played: 17389 (1.89%)

Orochimaru 49.65%
Matches Played: 1998 (0.22%)

Nara Shikamaru 49.63%
Matches Played: 24359 (2.65%)

Uzumaki Naruto 49.62%
Matches Played: 36769 (4%)

Shigure 49.56%
Matches Played: 11603 (1.26%)

Tenten (S) 49.54%
Matches Played: 9464 (1.03%)

Gaara of the Desert 49.46%
Matches Played: 26505 (2.88%)

Hoshigaki Kisame 49.45%
Matches Played: 4111 (0.45%)

Deidara (S) 49.31%
Matches Played: 5514 (0.6%)

Baki 49.1%
Matches Played: 2285 (0.25%)

Nara Shikamaru (S) 49.1%
Matches Played: 10636 (1.16%)

Maito Gai (S) 49.06%
Matches Played: 5724 (0.62%)

Oboro 49.02%
Matches Played: 4878 (0.53%)

Maito Gai 48.96%
Matches Played: 4120 (0.45%)

Hyuuga Neji (S) 48.43%
Matches Played: 2356 (0.26%)

Kisame Body Double (S) 48.39%
Matches Played: 2393 (0.26%)

Hatake Kakashi (S) 48.28%
Matches Played: 5304 (0.58%)

Inuzuka Kiba (S) 48.23%
Matches Played: 1273 (0.14%)

Kaguya Kimimaro 47.96%
Matches Played: 8928 (0.97%)

Sai (S) 47.85%
Matches Played: 744 (0.08%)

Jiroubou 47.57%
Matches Played: 9943 (1.08%)

Sandaime Hokage 47.41%
Matches Played: 1179 (0.13%)

Cursed Seal Sasuke 47.36%
Matches Played: 15402 (1.67%)

Shodai Hokage 47.36%
Matches Played: 815 (0.09%)

Uchiha Sasuke 47.07%
Matches Played: 41754 (4.54%)

Haruno Sakura 47.03%
Matches Played: 28111 (3.06%)

Nidaime Hokage 46.96%
Matches Played: 575 (0.06%)

Aburame Shino (S) 46.6%
Matches Played: 721 (0.08%)

Hyuuga Neji 46.43%
Matches Played: 19001 (2.06%)

Nii Yugito (S) 46.42%
Matches Played: 698 (0.08%)

Momochi Zabuza 46.38%
Matches Played: 9366 (1.02%)

Rock Lee 45.69%
Matches Played: 27740 (3.01%)

Kankuro (S) 45.61%
Matches Played: 741 (0.08%)

Temari 45.27%
Matches Played: 30923 (3.36%)

Yakushi Kabuto (S) 44.53%
Matches Played: 860 (0.09%)

Hyuuga Hinata (S) 44.37%
Matches Played: 888 (0.1%)
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That which does not kill us makes us stronger. - Friedrich Nietzsche
~The Dragon has left us. James Rigney 1948-2007~
Rest in peace DM of DM's. Gary Gygax 1938-2008
  Posted on December 24, 2009 23:26
SharinganTrunks
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#4041
Kabuto (S): you can make his first move cost 1 tai... maybe he can fit more teams xD
Or, you can make his heal remove afflictions
:suspicious

Hinata (S): 40 damage with her 32 hit skill maybe?
Kankuro (S): Make that trap a prepare skill, a stun like gaara's coffin, and the damage of the main attack 20... the dude who gets caught in kuroari will take 30... maybe... it would be a nice use.
Oh, and the trap... make it cost i nin if you make it like this... hope my ideas can help.
  Posted on December 24, 2009 23:41
JessePrivett
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#4042
@stats: Oro has surprisingly rose. Still an underpowered char despite his current stats. Kiba has fallen from his usual place of being in-between 52 and 53%.

4-tails and Lee S are where they should be really. They both need nerfs. They haven't been talked about in awhile so I'm bringing them up.

Lee S: Lower DR from PoY to 10.

4-tails: One of the following would due:

-Lower his spike to 45

-Make his shockwave do 1-2 damage to him.

-Make his spike do 5-8 damage to him.

-Lower his DD by 5 or 10
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  Posted on December 24, 2009 23:58
sailornaruto39
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#4043
why is it that every time some normal charetcer has relatively high%'s people always wanna nerfs them?
Couldn't we just lower the standard of a balanced % because i think people are just learning on how to use people better, does that make a charecter OP because they are used well? I posted this in the attempt to understand you all's idea of balance.

With lee s, yes TPY is annoying but it takes alot of chakra from and turn, a simple spike, pierce or afflic will do, it is not like it doesn't have a weakness, even if you don't have any of those then your team should have some form of superiority

But if lee s is OP it is because of kakashi zaku,
As 4 4 tails, i don't thiunk anybody uses him out side aoe, includin me:embarressed. Since he is taking afflic and can't be heald you might as well put his best move to work with other aoe.
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My personal definition of Art:Any form of human self expression, creatively in the attempt achieving reactions amongst the senses or feelings or emotions. It can also be complex works of literature,music,paintings and sculptures,etc In where a deep message or meaning can be found Art is almost anything that humans do and doesn't have to be of a complex meaning but it can be simple.good art is like beauty and based on the beholder.It is all to appeal to people of many personality types.
8ak's
  Posted on December 25, 2009 00:07
Dragonmaninferno
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#4044
@Hyuugaman

I agree that Shigure needs a boost but if what you suggests happens then he'll be OP. 45 piercing damage that is instant is ridiculous. I like the idea of his move being instant though so how about making it do 10 piercing damage for 2 turns (maybe 15 piercing for 2 turns?). Then maybe his other attack could do 25 piercing and his toss could be costless like you suggested.

Edit:
@sailornaruto:

Lee(S)' Power of Youth has always been a problem. The thing is that Lee(S) isn't a high priority when it comes to nerfs/reworks. You say that it costs a lot fo chakra but you're forgetting that he heals and gives reduction for 2 turns. 15 points of damage reduction for 2 turns is very powerful and the move's cooldown is low enough so you can spam it. Of course he's also high because of Kakashi. He's another character that deserves the nerf hammer.
  Posted on December 25, 2009 00:08
riordan02
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#4045
In the Anime, the normal Shadow Clone jutsu only brings up 4 clones when Naruto uses it. If he used an extra amount of Chakra, more would appear. But since the game only needs one Chakra, only 4 should appear giving him say, 20 DD ( 4 x 5 = 20 ) because the clones are destroyed when each of them are attacked. Also, when all of his DD (clones) were destroyed, he isn't capable of pulling off Rasengan. This is on Naruto. Not 4 Tails, or Kyuubi, or Naruto S.
  Posted on December 25, 2009 00:42
JessePrivett
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#4046
@sailor: If you think my main reason for suggesting those nerfs are the chars win %, you are mistaken. I'm one that takes %'s with a bag a salt.
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  Posted on December 25, 2009 01:44
sailornaruto39
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#4047
Dragonmaninferno wrote:
@Hyuugaman

I agree that Shigure needs a boost but if what you suggests happens then he'll be OP. 45 piercing damage that is instant is ridiculous. I like the idea of his move being instant though so how about making it do 10 piercing damage for 2 turns (maybe 15 piercing for 2 turns?). Then maybe his other attack could do 25 piercing and his toss could be costless like you suggested.

Edit:
@sailornaruto:

Lee(S)' Power of Youth has always been a problem. The thing is that Lee(S) isn't a high priority when it comes to nerfs/reworks. You say that it costs a lot fo chakra but you're forgetting that he heals and gives reduction for 2 turns. 15 points of damage reduction for 2 turns is very powerful and the move's cooldown is low enough so you can spam it. Of course he's also high because of Kakashi. He's another character that deserves the nerf hammer.

@jessie, srry for misunderstanding you:embarressed

@dragon,i see what you mean but i see it as pwerful but not OP, can't charecters be allowed to have great movesets anymore, i think you all are slighty concentraed on nerfs wanting to nerf everybody.There are people with worse.
Not o be rudr or sound cliche but is this because you all have trouble fighting them, because i don't(not to only see this through my eyes) because it has ways around it. Now 4 tails ya'll can do whatever ya want with him.
My mom wrote:
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Add team Here
By me wrote:
My personal definition of Art:Any form of human self expression, creatively in the attempt achieving reactions amongst the senses or feelings or emotions. It can also be complex works of literature,music,paintings and sculptures,etc In where a deep message or meaning can be found Art is almost anything that humans do and doesn't have to be of a complex meaning but it can be simple.good art is like beauty and based on the beholder.It is all to appeal to people of many personality types.
8ak's
  Posted on December 25, 2009 02:19
Abeed
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#4048
Both in top and bottom a lot of the chars haven't played anywhere near a satisfactory amount of matches.:sad

Umino Iruka 55.25%
Matches Played: 9337 (1.01%)

Unlike some others he has played enough. Isn't it about time his bombs got some work?

Looks like Kaka, Iruka, Yamato and Kaka, Zaku, Lee(S) are doing what they do best. Lee(S) and 4 tails does need some tweaking or more like straight nerfs IMO.

As for Kakashi... he could use a rework. I mean honestly he is just too darn efficient!

I don't understand Temari. But I still say she needs more time. Many of her users know nothing but AoE abuse and it will take many a while to figure out how to use her.

Oro(S) : Really low amount of matches to judge anything. But maybe he has some new cheap teams. Probably with Sakura(S).

Hinata(S), Kabuto(S), Nii(S), Shino(S) have way too low usage. But maybe Kanks(S) got overnerfed and won't get any usage anytime soon. I still don't know if that last nerf on his shield was necessary or not.

Uzumaki Naruto 49.62%
Matches Played: 36769 (4%)

He stays balanced after all! I wonder what all those, "Naruto is perfectly balanced no need of nerf for demand" people has to say.:rolleyes

Haku 53.29%
Matches Played: 20406 (2.22%)

A small nerf won't kill him. He is already pretty high and like Mirrorforce said, once everyone figures out how to use him properly he'll probably rise even higher.
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  Posted on December 25, 2009 02:44
no-games
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#4049
Yamashiro Aoba (S) 54.73%
Matches Played: 1164 (0.13%)


Well, there goes my streak team. ._.
Possibly nerf Crow Assault to 15 damage for 2 turns if you must.:cry
And/or Make Murder of Crows' DR only reduce Physical damage.:cry
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  Posted on December 25, 2009 02:46
ralfpatric
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#4050
I really think that Gai(S) should be really nerfed.I mean like if he has the gates he deals 65 piercing damage for 1 tai and 1 random +he has 75% damage reduction+stun ignoring and his Nuchaku Taijutsu he deals 15 damage to one enemy for 3 turns + if somebody attacks him with melee skills they take 20 damage for one single taijutsu.now if he isn't ovepowered i don't know who is.Not even 4tails who u all sat is so OP has no chance befor him:oh

oh and yeah and why is izumo and kotetsus Lunging Dodge Chakra?Shouldn't it be Physical?
and one more thing why are the pics of PoY of lee(S) and Itachis Genjutsu reversal pics from Naruto not from Naruto Shippuden?
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