Your Smash Bros. Character- See 1st post - Page 37


 Topic: Your Smash Bros. Character- See 1st post
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Poll: What's your opinion of the topic, or characters made?
68 vote(s) since November 16, 2007 14:07
Well done (33) (49%)
Pretty good (14) (21%)
OK, I guess (14) (21%)
Kinda bad (0) (0%)
Stupid (7) (10%)
  Posted on July 16, 2008 22:20
Zure
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#541
Dude, you made me read three characters in a row. I'm beat. -_-
Trio:
Range...Orly? It doesn't seem like that because they are so small, even when using the hammer/boomerang. And some of her melee attacks which don't make use of their weapons/fire ARE very low ranged. *sniff*
Marth's FS is also an instant KO...and it can even hit three enemies at once.

Ghor: Alright. Missed that word too. T_T

King: Self invented attacks maybe?
...There was a vid? I must be sleeping already. <_>

Addition: Union said he doesn't read the whole post either. D,=


Edit: Don't be mad at me. I was in a rush. I would have done it exacting if you didn't make me to do it. *sniffs again*
Does a "very nice"-rating sound fair?

Edit2: The vid doesn't seem to work by the way.
  Posted on July 16, 2008 22:28
-Erhohen-
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#542
Quote by Zure
Dude, you made me read three characters in a row. I'm beat. -_-
Trio:
Range...Orly? It doesn't seem like that because they are so small, even when using the hammer/boomerang. And some of her melee attacks which don't make use of their weapons/fire ARE very low ranged. *sniff*
Marth's FS is also an instant KO...and it can even hit three enemies at once.

Ghor: Alright. Missed that word too. T_T

King: Self invented attacks maybe?
...There was a vid? I must be sleeping already. <_>

Addition: Union said he doesn't read the whole post either. D,=


Edit: Don't be mad at me. I was in a rush. I would have done it exacting if you didn't make me to do it. *sniffs again*
Does a "very nice"-rating sound fair?

I didn't make you read any of it.

Fire Bro has short range. Boomerang Bro has range like MK (long). Hammer Bro has range like Mario (medium). Almost all of BB & HB's moves use thier weapons.
This isn't Marth's FS. He goes straight, while KT follows the foe (but does not circle them).

The vid was his music. It had all of his attacks in it.

That matters how?

I want a REAL rating, not a half-assed one.

The video was removed, I added a new one.
|| Amazing avatar, signature and tag thanks to Inraika. || .::Ars Amatoria::. ||
  Posted on July 16, 2008 22:46
Zure
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#543
Kage gave you a rating. And I don't think that anyone is going to read ALL your new charries. You posted them in very short intervals. X_X

If you do want a serious rating then I'll give you one:
Trio: 9/10
Some attacks are either the same or feel like you did the same attack. Ok they are all Koopas just with different weapons {fire counts as an elemental weapon} but come on. I have to give you credit for making them not so incredibly vulnerable while swapping characters due to the additional damage once a Koopa hops "on" the stage. Changing Koopas seems useless at first because they do seem to be all very alike. Then I thought it was because of the stats only, eventually I thought it actually made sense. You could say that you are going to do it when you are likely to do a finishing move for which the hammer bro is suited or if you fight somewhat slower characters. You use the boomerang bro to rack up damage being certain to be not hit because of the increased range or to fight other ranged melee brawlers. And you use the fire bro to rack up damage fighting against faster enemies.
  Posted on July 16, 2008 22:48
-Erhohen-
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#544
@Zure:
I never said everybody had to read them all. One character rating would be fine.
|| Amazing avatar, signature and tag thanks to Inraika. || .::Ars Amatoria::. ||
  Posted on July 17, 2008 08:36
lazy_shika
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#545


Ronald McDonald. The msot badass charrie I've ever seen.

Game of origin: M.U.G.E.N.

How he ended up in the SSE: Ronald was walking along the beach one day when suddenly, he saw the Halberd up above his head. He was soon abducted by the G and W's on the deck. They wanted to see if this mysterious figure had any talent. Much to their surprise, he was quite strong and was soon named captain of the G and W's. In fact, HE was the one who made so many G and W's becuae he enjoyed having the power that was assigned to him.

Scene in the sse: After MK finally got back onto his ship, and after he meets up wit Lucario and snake, they stumble into the room where Ronald is sitting down enjoying some wine...Snake ask, "Who are you?" Ronald simply laughs and points at them as a bunch of G and W's rush at the three.

First fight: MK, Lucario, and Snake must defeat 20 G and W's MK is last no matter what. And, to beat this fight, you must first kill off Lucario and Snake.

Next scene: Ronald gets out of the chair and claps while laughiing. He suddenly teleports in front of Metaknight and locks swords with him as the battle begins. (Ronalds sword is a french fry.)

second fight: Pick between MK or Ronald and defeat the other.

Scene if won with MK: Ronald bows down in front of MK and swears his allegiance to him, the only person who has ever beaten him.

Scene if won with Ronald: Ronald is still laughing and clapping he holds his hand out to Metaknight and ask if he would like to team up with him becuaase that was the most funh he's had in years.

stats:
ATK: Great
DEF: Below average
Speed: Great.
weight: snakes weight.
Jumps: 2.
height: Snake's height.

Recruitment:

use over 1000 projectiles
or
the sse.

Costumes: Standard, Green and blue, Pimp Ronald, emo ronald, black and gray.


A move set

Standard A: A simple punch to the face. Deals about 4% and has about the range of Mario's standard A.

A A A combo: Punch to the facewhich deals 4%, Punch to the stomach which deals another 4%, and finished with an uppercut that deals 5%, and yes, it sends them upwards.

Forward tilt: Ronald extends his french fry saber and pokes enemies with it. This deals about 10% each time and has the range of Dedede's F tilt.

Down tilt: Ronald sits on his butt and extends his legs outward and kicks hard. Deals about 8%. I have no clue how big the range would be, I can't think of any.

Up tilt: Ronald grabs salt from somewhere and sprinkles it into the air, if an enemy touches it, they take 10%. the range is kinda like.....hmm...=/

Forward smash: Is almost exactly like Ikes, but his does two hits then sends them flying, but note it doesn't have very good knock back. First hit does 10% uncharged 15% semi chaerged and 20% charged, and second hit does 12% uncharged 18% semi charged and 22% charged.

Upwards smash: First, he sticks his sword in the ground and handstands on the hilt, then he kicks out both ways forcefully. This attack deals 15% uncharged 19% semi charged and 23% charged. The range on this attack is about Snake's F tilt. Except both ways out.

Down smash: He slams his gigantic saber into the ground and then 3 eruptions of salt head out forward towards the enemy. This move is extremely fast and as easily spammed as Olimar's F smash, which is how far the eruptions go. This attack deals 14% uncharged 18% semi charged and a whopping 24% charged.

Aerials

Neutral air: Ronald throws salt around him in a circle. If an enemy gets hit by this, they take 10%

Forward Air: Ronald crosses his arms and extends his right leg upwards, then forcefully slams it down on the enemy. This attack is a spike. It deals 15%.

Backwards Air: Ronald ties a string on his arm to his sword, and he throws it backwards hitting sending anyone flying if they get hit. The range of this attack is about Olimars downsmash. It deals 15%.

Downwards air: Ronald recoils his legs and then forcefully kicks them out onto the opponents heads. This attack is also a spike. It deals 20%. and the range of the kick is about falcon's dair.

Up Air: Ronald Being as evil as he is, pushes himself upwards with some effort and rams his head into the opponents...erm no no spot. yes, this can be used as one extra jump, but afterwards it's just his head motion. This attack deals 20% to males and 5% to females. How high he pushes himself up is half of his other jumps.

Specials

Standard B (Hambagah!): This is easily the most spammable move....evah. Ronald pulls out a hamburgwer and quickly throw it at an opponent. It's as fast as Pit's arrows. deals 8% each time it hits.

Forward B ( GO!....Ate!): Ronald stands still for a second. If the enemy hits him, he teleports in fron of their very eyes and reapears right in front of them and socks them in the face with an uppercut. This move is undodgeable and has extreme knockback, and it sends them straight up btw. However, if the enemy doesn't hit, Ronald forgets and falls asleep and is open to one free hit, BUT, no knock back, just damage.

Down B: (explosions of surprises): Ronald pulls a HEALTHY item from his resturant and throws it at the ground, however, this is jsut a trick all along, if the enemy hits the apple, the apple explodes and they take damage. No, this attack can not hurt ronald and the apple explodes in 15 seconds even if it didn't get hit. It deals 20% each hit. The explosion radius is as big as Snake's.

Up B (SHORYUKEN!): Ronald imitates one of the most famous moves ever and uppercuts upwards while fire is seething from his hands. He goes about as high as Luigi's up B and as horizontal as mario's Up B. if an opponent gets hit, they take 15% and get knocked upwards with fire damage.

Grabs

To grab: he grabs your shoulders with both hands.
Attacking while grabbing: he smacks his head on yours while laughing. deals 3% each time.

Forward throw: he throws you forward and shoots a purple beam from his fingers. deals 12%

backwards throw: he starts swingin you backwards and forwards really fast, then he swings you under his legs. deals 11%

Downwards throw: He smacks you onto the ground with his head, then he jumps on top of you and starts laughing while shooting multiple purple lazers at your face. deals 14%

Upwards throw: he simply tosses you upwards. deals 5% and can be a chain grab up till 25% on Lights 30% On mediums and 40% on heavys.

Final Smash....AHAHAHAHA!!! Ronald looks at a menu and whispers some japanese words, then he looks up and runs at you and uppercuts you, if you get hit, Ronald flys up into the air and catches you in a huge bun. he jumps on top of the bun and starts laughing like crazy while he continuously hits the bun like this...(refresh to see the GIF image) he jumps off and the burger explodes doing 100% damage, but no knockback. If he misses, he is yet again open for a free attack WITH knockback this time.

taunts

Up taunt: Ah, the most recognizable thig ever done my Ronald. he claps his hands and holds them up while saying "Ran ran Loo!" Last for 1 second. that's right, you're gonna get annoyed

Side taunt: he arcs his back and laughs maniacally. last 2 seconds.

Down taunt: He pulls out a menu and whispers some Japanese words. Last 1 second.

My own comments: OMG. I absolutely loved making this character. I had so much fun with this one, and personally, I think he's my best yet. ^^


WELL, PELASE CnC AND COMMENT HONESTLY PLEASE! Atleast one person......_.


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on July 17, 2008 23:12
4th_kage
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#546
Character: Blade Knight and Sword Knight

Insigna:Galazia with a Star in the backhground
Game of Origin: Kirby
Music: Meta Knights Theme, Shadow Meta Knights Theme

Enterance in Subspace: Meta-Knight, Blade Knight, and Sword Knight are Riding on the Halberd. Suddenly Game and Watches start to attack, MK tells BK and SK to hide and protect the halberd, then MK is kicked off the Halberd.

Bio: Blade and Sword Knight are loyal followers of Star Warrior Meta Knight. They both use swords to fight. When Kirby swallows these enemies, he gets the Sword Ability.

Recuritment Requirments:
25 Battles with Meta Knight
or
Classic on Hard or higher.
or
Recruit in SSE
  Posted on July 17, 2008 23:26
4th_kage
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#547

Blade Knight

Bio: Blade Knight is the heavier, slower, and stronger of the two. He relies on just one swing of his Sword to obliterate opponents.

Costumes: Default ( Green) , Blue, Red, Yellow, Evil, White

Stats:
Height: Kirby
Weight: Heavy
Attack: High
Defense: High
Speed: Low
Jumps: 2
Jump Height: Average

A Attacks
A: Stab wit his Blade
Dash A: Blade Knighr runs and swings his sword upwards.

Side A: An uppercut
Smash A: He smashes his Blade onto the opponent.

Down A: He plants his Blade on the ground and pops it up wards
Down Smash: A strong sweep of his Blade on both sides of him.

Up A: He puts his sword above him and twirls it. Multi-hit.
Up Smash: He swings his sword above him slowly at first, then faster. Hits above, and to the left and right of him.

Aerials:
Sair: Blade Knight spins around in the Air
Fair: A Hard swing foward
Bair: Two strong stabs behind him
Dair: A strong Stab under him
Uair: A strong sweep of his Blade above him

B attacks:
Stanard: Sword Smash: Blade Knight puts his Blade above his head ready to slam it down in front of him.Press B to charge up your sword. Press B again to release, when fully charged it will release by itself. Takes 5 seconds to fully charge.

Side: Upper Cut: Blade Knight Launches Upwards with his Sword out in front of him. He travels in a " / "Type of pattern. He gains some Vertical Gain but not a lot and a lot of Horizontal Gain. Enemies hit by this are launched upwards, and are spiked if they are hit at the end of the attack.

Up: Dash: Blade Knight Dashes in any direction. This attack only deals damage at the begining of the move where he swings his Blade back. He Dashes at High speeds and is unable to flinch during the time of the attack, unless the attack is super strong

Down: Switch: Blade Knight disappears in a puff of smoke and Sword Knight comes out.

Taunts:
Up: Heh: Blade Knight Swings his Sword while Saying Heh
Side: For My master!: BK points his Sword at the opponent and says, for master Meta Knight!
Down: The Meta Knights: BK puts his blade down and says I am a Meta-Knight, I cant lose!

Final Smash
Final Blow.
When one of them gets the Smash Ball, they have to first his an opponent with a slice of their Sword/Blade by press B. Once that happens The other character that isnt being used appears behind the opponent. Then they both start slashing vigorously.
  Posted on July 17, 2008 23:26
4th_kage
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#548

Sword Knight

Bio:Sword Knight is a Meta-Knight that uses multiple slices from his sword to kill.Sword Knight is the lighter, weaker, and faster of the 2. When Kirby Swallows him, he gets the Sword ability.

Costumes: Default ( Green) , Red, Blue, Yellow,Evil White.


Stats:
Height: Ness
Weight: Light
Attack: Average
Defense: Average
Speed: High
Jumps: 2
Jump Height: High

A Attacks:
A: A bunch of slices
Dash A: He twirls around with his sword out stretched.

Side A: A Qucik Slice
Side Smash: 2 powerful swings of SKs Sword.

Up A: 3 swings above his of his Sword
Up Smash: He stands on his sword and does 2 kicks, then he smashes his sword up.

Down A: A Quick Sweep with his Sword.
Down Smash: First He strikes above, then in his line of sight, and then below him, the last hit is the most powerful.

Aerials:
Sair: SK spins around in the air.
Fair: 3 swings foward
Dair: 4 stabs under him. The last hit is the strongest.
Bair: 4 short slashes behind him.

B moves
Stanard: Sword Combo: SK readies himself to dash across the field. Press B to charge and B again to release. When it is fully charged it will release by itself. The loner charged the more distance you get. When SK hits, he does 10 quick slashes, the 10th on being the strongest.Can be used to recover.

Side: Sword Mastery: SK jumps up diagnoally with his sword. Anybody hit flies upwards. After he stops in the air, he falls with his sword under him. ( Like Tlinks Dair)

Down: Switch: Sowrd Knight Disappears in a gust of wind and Blade Knight comes out.

Up: Shuttle Loop: SK Jumps in the air and spins around. A lot like Mks Shuttle loop. Unlike MKs though, he cant glide after ward, he just falls diagonally.

Taunts:
Up: SK swings his sword really fast
Side: SK points his sword and raises it.
Down: Sk plants his sword on the ground nad crosses his arms.

Final Smash
Final Blow.
When one of them gets the Smash Ball, they have to first his an opponent with a slice of their Sword/Blade by press B. Once that happens The other character that isnt being used appears behind the opponent. Then they both start slashing vigorously.
  Posted on July 17, 2008 23:26
4th_kage
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#549
Shika I liked you Mcdonal lol xD


Rate and comment my charries guys.

  Posted on July 18, 2008 07:45
-Erhohen-
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#550
Smithy


Smithy is the leader of the Smithy Gang, and the final boss of Super Mario RPG: Legend of the Seven Stars. He is an evil, megalomaniacal blacksmith, with an enormous hammer, which he usually uses to create soliders with the help of his machine, Smelter.

Game of Origin: Super Mario RPG: Legend of the Seven Stars [SNES]

Smithy Battle (1)
Smithy Battle (2)

Attacks:

Hammer Slam
He slams his hammer downward. This move can be used in his first form and during every head.

Sledge
He holds his hammer up, and a giant hammer slams downward from the sky wherever the enemy was when he held his hammer up. The hammer falls two seconds later, and leaves Smithy vulnerable two seconds after it is used, and during its use. This can only be used in his first form.

Golden Light
When Smithy loses 1/4 of his health, a golden light surrounds him. It shoots upward, out of the screen. He is invulnerable for three seconds, due to the light being immune to all attacks. If a player touches it, they take minor damage and are knocked back a moderate distance. He changes to his second form during this time.

Head Change
During his second stage he can switch between his Tank Head, Magic Head, Mask Head & Chest Head by hitting the bottom of his hammer on the ground. This move does no damage.

Ball Shooter
He shoots small metal balls out of his left hand. They are fast, but travel straight ahead, and are very weak with virtually no knock back. This can be used during every head.

Bob-omb Shot
During Tank Head he can shoot bob-ombs straight forward. They do moderate damage and move quickly.

Magnum
During Tank Head he can shoot a slightly larger than average golden bob-omb. It does high damage and has a large knock back, but moves slower than a normal bob-omb.

Boulder
During Magic Head he can create boulders above him out of nothing and have them fly at an opponent.

Spear Rain
During Magic Head he can make spears rain downward from the sky wherever the opponent is. Whenever his head moves, and a boulder doea not appear directly above him, spears are going to fall where you were. The spears fall two seconds later and are weak, but there are many of them.

Recover
During Mask Head he can heal a small amount of health on him. It takes two seconds and cannot be interrupted.

Stun
During Chest Head he can stun the player for two seconds. When the screen begins moving and is random colers shield, air dodge, ground dodge or dodge roll. When it stops moving you will be stunned for two seconds. The screen moves for three seconds, and he cannot use a move during that time.

Special Ability: Hard Metal
During Mask Head all damage done to him is reduced by 1/4.

Area: Subspace - Grounded

SSE:

Encounter:
[Shows the team of heroes beginning down the path to Tabuu's door.] As the heroes head down the path towards the door to Tabuu they run into Smithy. He says "Nooooooo! You cannot pass!" The heroes refuse to turn back, and get ready to battle Smithy. [Choose from every character but Sonic, Toon Link, Jigglypuff and Wolf to begin the the battle.]

Defeat:
Smithy yells "Noooooo" as the floor beneath him breaks, sending him downward into the darkness. The heroes relax themselves, and all look ahead. [Shows the giant door to Tabuu from the bottom and the screen slowly scrolls upward, showing the top.]

Comment:

Boss requested by Rock-Lee-Forever.

I think I did pretty well for just learning about this guy tonight.

The first song plays during Smithy's first form, while the second starts when Smithy emerges from the light in his second form.

The song videos titled Smithy Battle (1) has a better picture of Smithy's first form, while the video titled Smithy Battle (2) has a picture of Smithy's second (and true) form.

--------------------------------------------------

@Shika:
That was unexpected...but surprisingly balanced and funny.

@4th:
Very nice. I like how you were able to give them noticeably different moves, despite them both being similar sword users.
|| Amazing avatar, signature and tag thanks to Inraika. || .::Ars Amatoria::. ||
  Posted on July 18, 2008 13:54
Rock-Lee-Forever
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#551
Sexy Boss Akat I feel So Proud


Winner Of Galactic Tournaments
1.Mrssandes{Sandai Kitetsu}
  Posted on July 19, 2008 17:27
lazy_shika
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#552
@akat: WOW! Damn Akat, you never fail to impress. =/. You practically got every thing right about him for not playing the game before.


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on July 19, 2008 22:07
ZXUnion7
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#553
Original Characters (Kudos to their creators)
--->Tameko (ChrisNemo) - Page 5
--->Despair (Zure) - Page 6
--->Zure Togusa (Zure) - Pages 6 and 7
--->Zach Angelix (ZX) - Pages 9 (S and A) and 14 (D)
--->Thanatos (Zure) - Page 11
--->lazy_shika (Kage) - Page 18 (2.0 is on Page 33)
--->Zure Togusa Demonic (Zure) - Page 26
--->Captain Crunch (Kage) - Page 27
--->Toon-Sonic-Girl (-Erhohen-) - Page 30
--->NarutardisPwnzor (-Erhohen-) - Page 31
--->Sharky (Kage) - Page 35


Naruto Series
--->Kakashi - Page 1
--->Naruto - Page 2
--->Sasuke - Page 2
--->Rock Lee - Page 4
--->Neji Hyuga - Page 7
--->Akasuna no Sasori - Page 28


Tales Series
--->Kratos Aurion - Page 1
--->Genis Sage - Page 2
--->Zelos Wilder - Page 2
--->Presea Combatir - Page 3
--->Regal Bryant - Page 3
--->Sheena Fujibayashi - Page 4
--->Mithos Yggdrasil - Page 4
--->Asch Fon Fabre - Page 6
--->Nebilim - Page 6
--->Farah Oersted - Page 7
--->Mieu - Page 7
--->Lloyd Irving - Page 9 (with another on Page 10)


Pokemon Series
--->Blaziken - Page 1 (with another on Page 16 repeated and edited on Page 18)
--->Charmander - Page 1
--->Lucario - Page 4
--->Mew - Page 10
--->Darkrai - Page 27
--->Meowth - Page 31 (with another on Page 32)


Metroid Series
--->PED (Corrupted) Samus (As an alternate to the current Samus) - Page 5
--->Rundas - Pages 7 and 8
--->Gandrayda - Page 8
--->Ghor - Pages 8 and 9
--->Omega Ridley - Page 10


Zelda Series
--->Odowla - Page 10
--->New Toon Link - Page 11
--->Vaati - Page 13
--->Zant - Page 23


Sonic Series
--->Shadow - Page 2
--->Sonic - Page 3
--->Nazo - Page 3
--->Emerl - Page 9
--->Vector the Crocodile - Page 19


Megaman Series
--->Zero V2 (Zero) - Page 1
--->Spider (X) - Page 3
--->Protoman/Blues (Battle Network) - Page 5
--->Cybeast Falzar (Battle Network) - Page 6
--->Cybeast Gregar (Battle Network) - Page 6


Mario Series
--->Geno - Page 2 (with another on Page 11)
--->Daisy - Page 13
--->Paper Mario (4) - Page 13 (Character off on pages 14, and 15)
--->Dimentio - Page 21
--->Mr. L - Page 27
--->Koopa Trio (Hammer Bro/Boomerang Bro/Fire Bro) - Pages 34 and 35
--->Dry Bones - Page 36


*BOSSES*
--->Jack Krauser (Resident Evil) - Page 3
--->Dark Samus (Metroid) --->Essence of Metroid Prime (also Metroid) - Page 3
--->Desaster (Original character) - Page 4
--->Chaos (Sonic) - Page 4
--->Abyssion (Tales of Symphonia) - Page 5
--->Forte "Bass" (Megaman) - Page 5
--->Abyss and Inferno (Soul Calibur) - Page 5
--->Osmund Saddler (Resident Evil) - Page 6
--->Black Shadow (F-Zero) - Page 7
--->Yurka Ultacannon (Evolution Worlds) - Page 23
--->Thardus (Metroid Prime) - Page 23
--->Molgera (Legend of Zelda) - Page 23
--->Jalhalla (Legend of Zelda) - Page 24
--->Kalle Demos (Legend of Zelda) - Page 24
--->Sho Minamimoto (The World Ends With You) - Page 25
--->Chauncey (Luigi’s Mansion) - Page 26
--->Dogadon (Donkey Kong) - Page 26
--->Mitsuki Konishi (The World Ends With You) - Page 28
--->Bonechill (Super Paper Mario) - Page 28
--->Kraid (Metroid) - Page 28
--->Shadow Lugia (Pokemon XD: Gale of Darkness) - Page 29
--->Lakithunder (Mario) - Page 34
--->Metroid Prime Core (Metroid) - Page 35
--->Hunter Ghor (Metroid) - Page 35
--->Ghastly King (Donkey Kong) - Page 36
--->Red-Brief J (Wario World) - Page 36
--->Smithy (Mario) - Page 37


Others: (The game series they came from)
--->Django (Boktai Series) - Page 1
--->Nightmare (Soul Calibur) - Page 2
--->Kalas (Baten Kaitos) - Page 2
--->Sabata (Boktai Series) - Page 3
--->Saber (Fate/Stay Night) - Page 4
--->Kei Kurono (Gantz) - Page 4
--->Blade (Blade) - Page 5
--->Deathborn (F-Zero) - Page 7
--->Moon Knight (Marvel) - Page 7
--->Goku (Dragonball) - Page 8
--->Krillin (Dragonball) - Page 9
--->Light Yagami (Deathnote) - Page 10
--->Sora (Kingdom Hearts) - Page 11 (with another on Page 13)
--->Econ (Fear Unlimited) - Page 12
--->Xavier (Eternal Champions) - Page 12
--->Flandre Scarlet (Touhou) - Page 13
--->Juno (Jet Force Gemini) - Page 13
--->Henry (No More Heroes) - Page 13
--->Travis Touchdown (No More Heroes) - Page 13
--->Bad Girl (No More Heroes) - Page 14
--->Master Chief (Halo) - Page 16
--->Mag Launcher (Evolution Worlds) - Page 16
--->Godot (Pheonix Wright: Ace Attouney Trials and Tribulations) - Page 17
--->Animal Crossing Boy (Animal Crossing) - Page 18 (with another on Page 31)
--->Kaptain K Rool (Donkey Kong Country 2) - Page 18
--->Pepper Box (Evolution Worlds) - Page 18
--->Pheonix (Pheonix Wright: Ace Attourney) - Page 19 (with another on Page 21)
--->Allegretto (Eternal Sonata) - Page 20
--->Army Kirby (Kirby) - Page 20
--->Ephraim/Nephenee/Devdan (Fire Emblem) - Page 20
--->Panther Caroso (Starfox Assault) - Page 27
--->Captain Price (Call of Duty 4) - Page 29
--->Gaz (Call of Duty 4) - Page 31
--->Tom Nook (Animal Crossing) - Page 32
--->Lavi (D.Gray-Man: Kami no Shitotachi) - Page 33
--->Cactuar (Final Fantasy Games) - Page 33
--->Banjo & Kazooie (Banjo & Kazooie) - Page 35
--->Goten & Trunks (Dragonball Z) - Page 36
--->Lunar (Mischief Makers) - Page 36
--->Ronald McDonald (M.U.G.E.N.) - Page 37
--->Blade Knight/Sword Knight (Kirby) - Page 37


From the League Site:
--->Sandbag (SSB) - Page 1
--->Jeane (No More Heroes) - Page 1
--->Micaiah (Fire Emblem) - Page 1

^From K!same^ | Brawl- ZX- 2449-4323-6274
Your Smash Bros. Character
  Posted on July 20, 2008 08:36
lazy_shika
Rank: member

Forum Rank:
Chuunin

Posts: 484
Joined on:
January 1, 2007
#554
K, this is my first boss, so go easy on me. D8l>



K, everyone knows who King Boo is, but this king king Boo. <__< King kingBoo only appeared in Luigi's mansion. He is essentially like any other Boo, cept he has a crown and is meaner.

Reason for the SSE: After he escaped form the Poltergust 3000, he remember the foul person it was who ruined his fun. he had heard Luigi was nearvy somewhere, so he went to look. Right before he arived, he saw get turned into a trophy and taken away by King Dedede, he decided to follow to exact his revenge later on. (This doesnt come back till after they get revived cause of the badges.)

Cutscene: After Luigi and the others are restored, King king Boo comes out of nowehere and scares the shit out of everyone! King Dedede is hidding, Ness is cringing, Luigi has his mouth open, and I forgot who the last person was. Realizing the fulll advantage of this situation, King king Boo grabs Luigi and takes him to a different world. This new place isjust a big black space of emptiness.

Fight one: King king Boo summons a ghost of bowser. Luigi must defeat him.

cutscene: Luigi is tired and he turns around only to see a giant, mechanized Bowser controlled by King king Boo.

Fight two: Luigi must attack this giant bowser, but, he can only kill it if he hits the head a lot.

Giant Bowser moveset.

Giant Tail attack: Using his giant mechanical Tail, "Boswer" Sweeps it across the stage, the range on this move is intense, and it takes 30%

Explosive Balls: "Bowser" Spits up Giant Balls all around Luigi. If Luigi touches one of these, they instantly explode and deal 40%. He only spits up three however, and the blast radius is only as Big as Snakes C4. Even if Luigi doesn't touch them, they explode in 15 second, and they all go off at the same time and the only way to avoid is by jumping.

Dash attack: "Bowser" Rushes across the screen at Luigi. If He hits Luigi, then Luigi takes 40%, the only way to dodge is by spot dodging. After this attack, "Bowser" is on the other side of the screen.

Pillar attack: "Bowser" Pulls a random Pillar out of no where and throws it at Luigi. The pillar is big, so Luigi can't spot dodge it. It deals 35%

Flamethrower: "Bowser" Opens his mouth and lets out a big flame. The efffect is the same as charizards flamethrower, only stronger.

Lightning call: "Bowser"calls down Lightning to hit the spot Luigi is under. This attack deals 25% and stuns luigi for three seconds.

Big Boo's: King king boo summons huge boos to attack Luigi. The Boos act like Metroids and surrond Luigi. they take 2% every second.

Little Boo's: King king Boo summons little boosthat surrond Luigi and slow his movement and everything else. (Jumps, recovery, etc.) The only way to get these and big boos off is by attacking.

Blind rampage: "Bowser" snaps his head backwards and frantically runs back and forthacross the screen. If Luigi ets hit, it deals 50%.

Cutscene when he gets beaten: King king Boo jumps out of "Bowser" and starts to run around crying due to the fact he's on fire.

Fight three: Luigi must defeat Kiing king Boo, however, this is not that kind of fight. King king Boo is frantically rushing back and forth of acroos thescreen, quikly. Each time Luigi gets hit, he taes 50%. The only way to beat this boss is by dodging and letting his heart reach 0. Of course, you can try hitting which reduces the tier, but hurts you in the process. King kin Boo has 300 heart, and each heart is 1 second, you must survive for 300 seconds. At 30 seconds, King Boo starts summoning both Big and Little Boos.

Ending cutscene: King king Boo star5s crying loudly as he gets sucked into the stage (Black hole) He yells and he dissapears forever. Luigi comes bak to the real world and is soon surronded by the other who are smiling and hugging him as they head off.


Yeah...I had fun. As you can tell once again, I have too much fun with the storyline and cutscenes....but who cares? Right?

Anyways, please rate and CnC.


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on July 20, 2008 13:49
Zure
Rank: member

Forum Rank:
Special Jounin

Posts: 701
Joined on:
June 2, 2007
#555
First of all, if Bowser rushes across the screen, the better way to avoid was actually a dodge roll not spot dodging.
Same goes for the pillar you just can't spot dodge it, that's all.
No mechanical Bowser has a long tail. But oh well, let's say King Boo upgraded him. Still overpowered with the 30%.
Lightning call is a bit overpowered too. Make it 1,5 seconds or less, otherwise you are doomed by the next attack.
How many big boos are summoned? For example 10. So he takes 20% of damage per second, almost instantly before you are able to get rid of them!
Little boos are fair on the other hand.
Blind Rampage is once again overpowered although it seems you can easily avoid it.
Why does Luigi take 50% of damage from a burning boo? That's once again totally overpowered.
And if that would not be enough, the King Boo summons even more boos to hurt and slow you down! That's more than unfair!!
Other than the group hug in the end, the cutscenes make sense and would fit in.

So basically, Bowser and King Boo simply deal too much damage. Decrease it so you don't die after three hits...and you got a very good boss there.