Your Smash Bros. Character- See 1st post - Page 12


 Topic: Your Smash Bros. Character- See 1st post
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  Posted on February 25, 2008 17:24
aburame
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#166
Quote by orboro
this is not smash its tales of symphonia (which i beat like 3 times)
are you stupid or something she she said make an own character for smash
  Posted on February 25, 2008 22:21
ZXUnion7
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#167
Quote by aburame
Quote by orboro
this is not smash its tales of symphonia (which i beat like 3 times)
are you stupid or something she said make an own character for smash


I'm a guy, lol

@Kakashi_david1: That Geno moveset looks strangely familiar... Oh yeah, it's because it's on this board already! Lazy_shika made that Geno. (see page 11)
A mod is going to remove both posts.

^From K!same^ | Brawl- ZX- 2449-4323-6274
Your Smash Bros. Character
  Posted on February 25, 2008 23:34
lazy_shika
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#168
Quote by ZXUnion7
Quote by aburame
Quote by orboro
this is not smash its tales of symphonia (which i beat like 3 times)
are you stupid or something she said make an own character for smash


I'm a guy, lol

@Kakashi_david1: That Geno moveset looks strangely familiar... Oh yeah, it's because it's on this board already! Lazy_shika made that Geno. (see page 11)
A mod is going to remove both posts.
You noticed! whatd you think? :3


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on February 26, 2008 02:19
ZXUnion7
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#169
Hmmmm some of the directional titles were a lil hard to figure out without the moves description, but I believe you're either missing the strong A side attack or the midair side A attack.

Plus, it's almost nothing like the other Geno that someone posted.
Edit: The other Geno was made by Narutard on page 2. There are some similarities, but they are only some specials and the FS.

^From K!same^ | Brawl- ZX- 2449-4323-6274
Your Smash Bros. Character
  Posted on February 26, 2008 04:48
lazy_shika
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#170
O_O'' Omg I didnt notice that geno there. <_<'' I hope theyre not alike cept for the FS. <_<'' Sorry narutard. I didnt realize you already made a Geno. x_X''..thought they are a bit different..


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on February 26, 2008 04:50
lazy_shika
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#171
Quote by ZXUnion7
Hmmmm some of the directional titles were a lil hard to figure out without the moves description, but I believe you're either missing the strong A side attack or the midair side A attack.

Plus, it's almost nothing like the other Geno that someone posted.
Edit: The other Geno was made by Narutard on page 2. There are some similarities, but they are only some specials and the FS.
I missed the tap A and sorry bout the descriptions. <_<'' It was morning I was tired. Heres his Tap to the side A.

Tap A to the side: Unlike his normal shots, Geno will fire one big bullet, damaging the opponet if they touch it.

EDIT: almost forgot his stats. <_<''

Power: 4
Speed: 4
Defense: 2
Light-weight character. Most Geno fans will know that Geno's defense sucks, however is madeup with by his speed and power.


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on February 26, 2008 13:13
Zure
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#172
Lol, you don't have to make stats. They are just there to make it easier for you to understand how he would work like.
  Posted on February 26, 2008 13:16
aburame
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#173
[quote=ZXUnion7]I know there are quite a few people out there like me, who take an existing character from another game and modify him/her for use in Smash Bros or other games. I had a few but I'll just place my best one. Many whom have played Namco's "Tales" series will recognize him.


Name: Kratos Aurion
Game: Tales of Symphonia
Weapon of choice: Single Sword (Excalibur or Flamberge)
Costume: Regular or Judgement
Taunt: Turns his back to the camera, saying "Never had a chance"
A button moveset

A: Sword Slash (3 combo)
Strong A Up: Crescent Slash (partly covers an area in front of him)
Strong A Side: Demon Fang (Slash damages, but a small wave of energy is released, damaging the 1st enemy it hits)
Strong A Down: Sweeps forward with the sword.
Smash A Side: Hard horizontal slash to one side.
Smash A Up: Swings regularly to boost the opponent upwards, then delivers a hard slash upward, sending the foe to the stars.
Smash A Down: Stabs the sword into the ground, causing several rock spears to jab directly upward around Kratos. Vaguely similar to the Grave tech

Grabs and Throws:
Grab attack: Hits opponent with the butt of the sword.
Forward: Tosses the opponent upward slightly, followed by a broadside hit from the sword
Backward: Takes the opponent by the neck and hurls him/her backward with one hand.
Upward: Throws the opponent upward, then casts Air Thrust (Wind blades envelop and slice the opponent) to cause further damage.
Downward: Hurls the opponent downward hard, causing him/her to bounce back up only to be slammed (punched, actually) back down by Kratos' free hand.

B button moveset:
B:Fire Ball
Up- B: Victory Light Spear/Light Spear Cannon*
->When Kratos is on the ground, it's Light Spear Cannon, with the final thrust being chargable for 2 seconds. In midair, it becomes Victory Light Spear, to aid his recovery towards the stage. The final slash in VLS knocks the opponent horizontally away from Kratos.
Down- B: Fierce Demon Fang (Shockwave does less damage than the slash's connection)
-> Hold Down the B button to change to Grave Blade, which enlargens the shock wave's radius.
Left/Right- B:Lightning Blade (the lightning's strike does pop the person off of the ground, but it doesn't have a good KOing push to it.)

Final Smash:Judgement- Powerful Beams of Light rain down on random parts of the stage, seriously damaging all who come into contact.

Other possibilities:
Fireball can be replaced with Sonic Thrust, which pushes the enemy away, while not lifting them off of the ground.

Side Note:
When on the ground, Fierce Demon Fang can combine with Light Spear Cannon to rack up damage. This keeps up to T.O.S.'s Linkable Techs.


You have to have the Name (Duh!) and the full Attack Tree. Costume Style and the Final Smash are optional.
That's my submission. Any changes to the above moveset should be PM'd to me. If it's good enough, I'll place them under "Other Possibilities"

I look forward to viewing your ideas. -ZX[/quotecan't see kratos aurion's picture
  Posted on February 26, 2008 15:23
Zure
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#174
I thought you should know about this little game called "Fear Unlimited" on newgrounds. Issue 2 is not as awesome as everyone expected but the trailer of the sequels says "pure awesomeness"!
So here you go with the main character.
Edit: I thought it would be nice to add a bit of another language to some names, maybe you can guess which one it is!



Econ:

Soundtrack: Give no Mercy!
Stage: Battleship Halberd; Hyrule Temple; Shadow Moses Island; or Battle Field. (Random encounter in Classic Mode)

Game: Fear Unlimited series.
Costume: The one shown above; in white, black, green, and red.
Style: I don't want to spoil anything so I'm only giving information about how he plays.
Econ uses a soul eating blade called Anima (=Soul) but also two modified T.M.P.s, and he is able to transform into a Demon for a while. This reminds you of Dante? Well yeah the game is a tribute to Devil May Cry. Econ will not use his other weapons because it would be kinda unfair this way.
Running Speed: 3/5
Jumping Speed: 4/5
Avoidance Speed and Distance: 5/5
Defense: 3/5
Blade Power: 4/5
Blade Range: 4/5
Gun Power: 2/5
Charged Gun Power: 4/5
Gun Range: 4/5
You see he is clearly above the average. His skill concerning avoidance and jumping is amazing!
Taunts:
1.Punches forward with fist while saying: "Come on!" (Punch has the same effect as Luigi's taunt kick, but weaker and faster)
2.He points at himself while arrogantly smiling: "The name's Econ, professional ass-kicker."
3.Looks angry while whispering: "Why don't you die!? You should be dead by now!"
Special Abilities:
1.Wall Run: Econ is able to run on walls for a short distance, then he is able to do a back flip and the second jump.
2.Perfect Dodge: If you do a roll away from your enemy, Econ does a long back flip instead during which he can not be harmed. Once he lands, press the shield button again to do another back flip. You can do four ones in a row! If you dodge in the direction of your enemy, he does a roll forward. If you got the right timing, press the shield button again to make him turn around and to do a back flip. Three of these can be done in a row. Additionally, Econ's aerial dodge moves have twice as much distance as all the others.
3.Demon Gauge: Every time Econ hits an enemy, red crystals fall out of them. He is the only one who can obtain them to fill his Demon Gauge. (If enemies touch them they vanish) Killing an enemy results in an instant 100% refill for the gauge.
Once the gauge reached 25%, press A+B to transform into a Demon (Press again to transform back). It lasts 20 seconds, Econ's Demon gauge constantly decreases, his percentage decreases as well, he takes less damage, inflicts more damage, and all his slashes cause a red shock wave which is raving in the direction of the slash. (Doesn't make the enemy feel pain but has unlimited range and does some percentage of damage)

Attacks:

A: First Slice: A vertical slash with the sword.
Ax2: Second Slice: A short uppercut.
Ax3: Demon Launcher: Econ turns around one time and then does a wide uppercut while jumping forward.
A Sideways: SeelenReisser: Econ firstly hits the enemy with a horizontal slash from right to left, secondly with another one from left to right which is throwing the enemy away.
A Smash: Samurai Killer: Econ does a step forward while thrusting his blade through the opponent. Then he kicks him away. Once the enemy is caught, this move cannot be interrupted.

A Up: Black Rainbow: Econ uses a 180° vertical uppercut to launch enemies in front into the skies and to crash enemies behind into the ground.
A Smash Up: Sword Funnel: Econ does a quick spin while slashing with his blade diagonal upwards. This makes it seem as if he created a short funnel with the slash. Enemies nearby are thrown away at random directions, excluding sideways and downwards.
A Down: Bladed Nail: This move is similar to Marth's "A Down" attack, but is done faster.
A Smash Down: SeelenGuillotine: Econ uses a low horizontal strike to throw the enemy upwards a bit. Then he stands up while turning around and he hits the enemy another time with a horizontal slash to launch him away. (The two slashes are not separate attacks)
Running A: Sword Whirl: Econ grabs his blade in the center and whirls it around while dashing forward. The fifth hit throws the enemy away. (Econ doesn't take damage because of holding the sword's blade; this move is pretty fast by the way).

Aerial A: Mad Kick: This is actually the same "Aerial A" attack Samus uses.
Aerial A Sideways: Third Slice: Just the first slice done in midair.
Aerial A Backwards: SeelenReisser V2: Econ turns around and uses the original SeelenReisser in midair.
Aerial A Up: Black Rainbow V2: You get the idea, Black Rainbow done in midair.
Aerial A Down: Sacrifice: Econ catapults himself downwards while doing a constant vertical slash. If the blade hits an enemy (max 1), he is taken with Econ until he reaches the ground (enemy is thrown away by an invisible shock wave) or until they both die. Talk about an extraordinary Meteor Smash.

B: Demon.Machine.Pistol.: Econ pulls out his two D.M.P.s. They have unlimited ammo, you don't see the bullets but you know that they hit you when you feel pain (makes sense huh?), plus Econ can direct them at any direction you want (use the control stick). Press "Down" while standing on the ground and already shooting to shoot forward and backwards at the same time (with one gun each).
After the tenth shot: Once you fired ten shots in a row, the D.M.P. charges itself to the next level and bursts out energy shots from now on. You can still not see the actual bullet, however they are slower, have less range, but can throw the enemy far away if hit. Ammo is still unlimited. Econ's percentage is increased by 1% for each shot, 4% for each Charged Shot.

B Sideways: Demonic Devil Fang: (This move cannot be used in midair) Econ has to have at least 10% of his Demon Gauge filled to use this. He smashes his blade on the ground while emptying the Demon Gauge to create a large energetic shock wave in the shape of a screaming skull. The higher the Demon Gauge's percentage was the bigger the shock wave is. At 100% it has the size of Master Hand and does twice as much damage. (That doesn't mean that the damage increases as well with the percentage. Even 99% does as much damage as 10%)

B Up: Skeleton Dragon: Econ uses a fast uppercut to catapult him upwards. (You can see the shape of a skeleton snake dragon moving around him) This has more range than Metaknight's or Marth's "B Up" move, and Econ cannot be harmed for one full second after this skill's activation.

B Down: Blade Throw: Econ throws his sword forward like a boomerang. This also results in the sword coming back after 0,4 seconds. That means the range is not very high, but if the blade hits the enemy he gets hit multiple times and once the blade returns he is thrown far away. Use the control stick before Econ throws in order to change the direction. The basic direction in midair is of course "down".

Final Smash: Dämonischer Wahnsinn:
Econ completely fills his Demonic Gauge if it wasn't full yet and his percentage is instantly halved while transforming into his demon form. His Running- Jumping- and Attack-Speed is doubled and he doesn't show pain in any way. All other benefits of the demon form are there as well, including the constant heal, improved power and defense, and the red shock waves.
Although, the timer is now set to 14 seconds.


Not as complex as usually but this way you have less to read.

Maybe you would like to play the game? It's really fun, there are some glitches though.
No worries N-A staff! It's only a mini game which can be completed in a couple of hours so I'm not advertising.
  Posted on February 27, 2008 17:19
ZXUnion7
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#175
@aburame: The image must have been moved or deleted. It has happened to a few character posts already. I'll find a new one someday.

@Zure: Wow, haven't heard of Fear Unlimited before, and this guy is quite the powerhouse. It'll take a real Smash Veteran to bring him down.

^From K!same^ | Brawl- ZX- 2449-4323-6274
Your Smash Bros. Character
  Posted on February 27, 2008 19:05
Zure
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#176
As I said, it's a series made of a big DMC fan. I just hope that he hurries up with the sequel.

When you talk about Smash Veterans, please don't say Fox or Link will ya?

Quote by ZX
this guy is quite the powerhouse.

what did you expect? He is a professional ass-kicker for real!
  Posted on February 27, 2008 19:23
Kakashi_pwnzor
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#177
Name: Xavier
Game: Eternal Champions
Weapon of choice: Mage Staff
Costume: Blue robe / White robe (i'll get a picture of him after while... probably gonna be sprite though very old game)
Taunt: Leans back on 1 foot with staff over shoulder and says "Foolish effort"

A button moveset

A: Staff whack (basic attack) (2 attacks)
Strong A Up: Upwardstaff swing (similar to Samus's up A on melee)
Strong A Side: Home-run Bat like (with out the home run part)
Strong A Down: Staff Sweep
Smash A Side: Staff Poke
Smash A Up: Faster version of Strong A Up
Smash A Down: Faster version of Strong A Down
Grabs and Throws
Grab attack: Picks enemy up on staff head and can slap them by hitting A
Forward: Picks enemy up on staff head and then flings the staff out to get them off
Backward: Throws opponent over head using staff
Upward: Picks enemy up on staff head and stabs the ground. Enemy flies upward
Downward: Picks enemy up on staff head and flips the staff over and stabs them in the stomach with the staff
B
B: Forcefield - Puts up a shield around him for 5 seconds Melee attacks go through it (works like reflector and ness energy drain thing)
Up- B: Teleport (like mewtwo)
Down- B: Freeze ball (shoots a green spiked energy ball that when an oponent gets hit, all actions are stopped for 3 seconds)
Left/Right- B: Staff throw (throws the staff like a boomerang)

Final Smash
Midas Touch: Holds staff above head, twirls it rather fanciliy, then slams the ground. all enemies touching the ground are encased in gold and can't move for 10 seconds

Xavier works like Ice Climbers, but cooler. XD
So we have decided, so let it be written and let it be done, that so as you think, so shall you become.

Thanks to Ako of the Yakujo Jutsu Tenpo shop for the sig.
Click the avvy for my Tektek gallery. Requests are accepted.
  Posted on February 28, 2008 00:35
lazy_shika
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#178
Quote by Zure
As I said, it's a series made of a big DMC fan. I just hope that he hurries up with the sequel.

When you talk about Smash Veterans, please don't say Fox or Link will ya?

Quote by ZX
this guy is quite the powerhouse.

what did you expect? He is a professional ass-kicker for real!
Ew, those two are ugly. Dr mario and ice climbers is where its at.


I wonder how someone can get so good at GFXing. These are done by my buddy Inraika. Thanks a bunch buddy. :D Pokemon. It's serious business.
This isn't me!
  Posted on February 28, 2008 13:38
ZXUnion7
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#179
No, I meant Smash Veterans as in those people whom have played the game for a while and are rediculously good at it. I wasn't talking about the characters within the game (I don't really like Link by the way).

^From K!same^ | Brawl- ZX- 2449-4323-6274
Your Smash Bros. Character
  Posted on February 28, 2008 13:55
h2o98
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#180
how do i put a sig up here
EROTIC CLAN