Balance 1.2.8


 Topic: Balance 1.2.8
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This topic was closed by Kostas 
  Posted on August 28, 2015 04:54
Kostas
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#1

Rock Lee 36.67%
Matches Played: 26842 (0.89%)

Fifth Gate Openings
This skill now deals 60 damage to Lee, down 5, from 65


Nohara Rin 40.72%
Matches Played: 16535 (0.55%)

Medical Kit
This skill now has a cooldown of 3, down 1, from 4


Sarutobi Asuma 40.69%
Matches Played: 5751 (0.19%)

Sharpen Blades
This skill now has a cooldown of 0, down 1, from 1


Demon Brothers 38.78%
Matches Played: 2661 (0.09%)

Bladed Gauntlet
This skill will now deal 30 damage, up 5, from 25


Tsunade 41.44%
Matches Played: 10230 (0.34%)

Creation Rebirth
This skill now has a cooldown of 3, down 1, from 4


Izumo and Kotetsu 34.73%
Matches Played: 2102 (0.07%)

Mace Crush
This skill now costs 2 random, instead of 1 Tai, 1 Random


Morino Ibiki 41.67%
Matches Played: 1596 (0.07%)

Summoning: Iron Maiden
This skill now grants 30 destructible defense, up 5, from 25

Summoning: Torture Chamber
This skill now grants 30 destructible defense, up 5, from 25


Zaji (S) 43.21%
Matches Played: 1266 (0.04%)

Chakra Sense
Zaji senses the battlefield and his enemies. For 2 turns, Zaji and his allies will be invulnerable to all original damage of 25 or less. The following 2 turns, if 'Exploding Chakra Kunai' is used, the physical damage it deals will deal an additional 5 damage.
1 Gen
2 Cooldown
Mental, Instant

Momentum Reversal
Zaji uses his speed to reverse a powerful skill. For 1 turn, the first new skill the enemy team uses that deals an original damage of 35 or more will be countered. Also, for 1 turn 'Exploding Chakra Kunai' will deal an additional 10 physical damage. This skill is invisible.
1 Tai
1 Cooldown
Physical, Melee, Instant

Exploding Chakra Kunai
Using a kunai set to explode with chakra, Zaji deals 15 physical damage to one enemy and 1 turn after, that enemy will receive 15 chakra damage*.
1 Tai
0 Cooldown
Physical, Chakra*, Ranged, Instant

Zaji Kunai Block
This skill makes Zaji invulnerable for 1 turn.
1 Random
4 Cooldown
Physical, Instant


Uzuki Yugao (S) 47.26%
Matches Played: 840 (0.03%)

Hazy Moon Night
Yugao covers herself in a haze, and strikes one enemy, dealing 50 damage to one enemy.
1 Tai, 1 Gen
1 Cooldown
Physical, Melee, Instant

Moon Haze
Yugao lets the shade of the moon grant her strength. The next time 'Hazy Moon Night' is used, it will deal 25 additional damage. This effect stacks.
1 Gen
0 Cooldown
Physical, Instant

Sealing Technique
Yugao negates one enemy's abilities. For 2 turns, that enemy will ignore all damage reduction, destructible defense, counters, reflects, invulnerabilities and ignores on them. This skill ignores invulnerability, and cannot be countered, reflected, or ignored.
1 Gen
1 Cooldown
Instant

Yugao Parry
This skill makes Uzuki Yugao invulnerable for 1 turn.
1 Random
4 Cooldown
Physical, Instant


Hyuuga Hiashi 63.37%
Matches Played: 231311 (7.69%)

Master Gentle Fist
This skill can no longer target the same enemy as its primary target

Master Revolving Heaven
This skill now has a cooldown of 3, up 1, from 2


Yamanaka Fu (S) 45.64%
Matches Played: 4330 (0.14%)

Tanto Slash
Fu slashes with his tanto, dealing 25 damage to one enemy. This skill will deal an additional 25 damage to an enemy affected by 'Mind Puppet Switch'.
1 Tai
0 Cooldown
Physical, Melee, Instant

Quickened Mind Body Switch
Fu disrupts one enemy, stunning all their helpful skills and making them invulnerable to all helpful skills for 2 turns. During this time, 'Tanto Slash' will deal an additional 25 damage to that enemy.
1 Gen
1 Cooldown
Mental, Ranged, Instant

Mind Puppet Switch
Fu sets up a trap using a puppet. For 2 turns, the first enemy that uses a new harmful physical or chakra skill against Fu or one ally will be countered and will have all their skills replaced by 'Mind Puppet Switch - Attack' for 2 turns and this skill will end.
1 Gen
3 Cooldown
Mental, Instant

High Jump
This skill makes Yamanaku Fu invulnerable for 1 turn.
1 Random
4 Cooldown
Physical, Melee
  Posted on September 1, 2015 00:40
Kostas
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#2
Mission Changes

The mission 'Zaji of the Leaf' has been moved to the 'Hidden Leaf Village Missions S' section.
The winstreak portion of 'Zaji of the Leaf' has been changed to simply "Win 6 games in a row with any Konoha Ninja'.

The mission 'The Yamanaka Shadow' has been moved to the 'Hidden Leaf Village Missions S' section.
The goals of 'The Yamanaka Shadow' have been changed from requiring "Yamanaka Inoichi" to "any Yamanaka ninja".

The mission 'An Anbu of the Leaf' has been moved to the 'Hidden Leaf Village Missions S' section.
The goal requiring 10 wins vs any ET Ninja in the 'An Anbu of the Leaf' has been removed.
A new goal requiring 6 wins in a row with Gekko Hayate has been added to ''An Anbu of the Leaf'
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